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Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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<blockquote data-quote="Karlowitch" data-source="post: 5750713" data-attributes="member: 6683983"><p>[sblock=Ignore this post]Ryan charges fearlessly the Hell Hound and Randal cheers him on as he attacks the creature. Ryan on the other and aims too high and as he charges, swings right past the agile monster. Desperately trying to spare his comrades from the foul fire surrounding the beast, he tries to push it away but the dog is surprisingly strong and steady on its four feet. </p><p></p><p>Ignoring the pain from the flames of the beast, Ryan turns to the others <span style="color: RoyalBlue">" I'll hold the dog, just take care of the others !"</span> </p><p></p><p>[sblock=Actions]</p><p>Minor: Activates Unrelenting Mountain Stance</p><p>Standard: Charges hellhound ( hoping to push it away with Iron Wolf Charge ). Does not hit. Ends movement in L7. The hell hound is now marked.</p><p>Action Point: Bull Rushes the Hell Hound. Tries to push it to K9. Forgot to add +3 to the attack from action surge but still doesn't hit...</p><p></p><p>....EPIC fail....</p><p>[/sblock]</p><p>[sblock=Ryan's Stats]</p><p></p><p><strong>Ryan Bonebreaker</strong> - Male Human Fighter 1</p><p>Passive Perception: 12, Passive Insight: 12</p><p>AC:18, Fort:17, Reflex:14, Will:13, Speed:5</p><p>HP:23/31, Bloodied:15, Surge Value:7, Surges left:10/12</p><p>Initiative +1</p><p>Action Points: 0 (<span style="color: red">encounter</span>)</p><p></p><p><u>Conditions</u></p><p>Unrelenting Mountain: Ryan enters the Unrelenting Mountain stance. Until the stance ends, Ryan reduces the distance an enemy can push, pull or slide by 2 sq's. While he is bloodied in this stance, he also gains resist 5 all and and cannot be knocked prone.</p><p><u>Powers</u></p><p>MBA: Khopesh, +6 vs AC, 1d8+6 damage (see Combat notes below)</p><p>RBA: Javelin, +6 vs AC, 1d6+4 damage, 10/20</p><p><span style="color: Green">Crushing Surge, Weapon Master's Strike</span></p><p><span style="color: red">Second Wind, Steel Serpent Strike, Iron Wolf Charge</span></p><p><span style="color: gray">Villain's Menace, Unrelenting Mountain(Used)</span></p><p></p><p>Combat notes: </p><p>+2 to attack roll on OAs, OAs stop enemy movement</p><p>+2 to damage when Ryan has thp</p><p>+3 thp with each successful hit</p><p>Marked enemies get -2 to atk's and cannot shift without provoking </p><p></p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Karlowitch, post: 5750713, member: 6683983"] [sblock=Ignore this post]Ryan charges fearlessly the Hell Hound and Randal cheers him on as he attacks the creature. Ryan on the other and aims too high and as he charges, swings right past the agile monster. Desperately trying to spare his comrades from the foul fire surrounding the beast, he tries to push it away but the dog is surprisingly strong and steady on its four feet. Ignoring the pain from the flames of the beast, Ryan turns to the others [COLOR=RoyalBlue]" I'll hold the dog, just take care of the others !"[/COLOR] [sblock=Actions] Minor: Activates Unrelenting Mountain Stance Standard: Charges hellhound ( hoping to push it away with Iron Wolf Charge ). Does not hit. Ends movement in L7. The hell hound is now marked. Action Point: Bull Rushes the Hell Hound. Tries to push it to K9. Forgot to add +3 to the attack from action surge but still doesn't hit... ....EPIC fail.... [/sblock] [sblock=Ryan's Stats] [B]Ryan Bonebreaker[/B] - Male Human Fighter 1 Passive Perception: 12, Passive Insight: 12 AC:18, Fort:17, Reflex:14, Will:13, Speed:5 HP:23/31, Bloodied:15, Surge Value:7, Surges left:10/12 Initiative +1 Action Points: 0 ([COLOR=red]encounter[/COLOR]) [U]Conditions[/U] Unrelenting Mountain: Ryan enters the Unrelenting Mountain stance. Until the stance ends, Ryan reduces the distance an enemy can push, pull or slide by 2 sq's. While he is bloodied in this stance, he also gains resist 5 all and and cannot be knocked prone. [U]Powers[/U] MBA: Khopesh, +6 vs AC, 1d8+6 damage (see Combat notes below) RBA: Javelin, +6 vs AC, 1d6+4 damage, 10/20 [COLOR=Green]Crushing Surge, Weapon Master's Strike[/COLOR] [COLOR=red]Second Wind, Steel Serpent Strike, Iron Wolf Charge[/COLOR] [COLOR=gray]Villain's Menace, Unrelenting Mountain(Used)[/COLOR] Combat notes: +2 to attack roll on OAs, OAs stop enemy movement +2 to damage when Ryan has thp +3 thp with each successful hit Marked enemies get -2 to atk's and cannot shift without provoking [/sblock] [/sblock] [/QUOTE]
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