Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Trouble in Daunton (DM: Nebten, Judge: Currently Looking)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nebten" data-source="post: 5731140" data-attributes="member: 79391"><p><strong>Iron Ring HQ</strong></p><p></p><p>[GM]Not really. It's like a glowstick, once its snapped it goes on until the "juice runs out. You could stash it your backpack to mute out the light if you wish. But right now you might not have a chance . . .[/GM]</p><p> </p><p>Joe walks into the room and glances around with his hands on his hips with a look of disgust on his face. Nave brushes pass him into the center room and starts to look into the boxes when a ringing starts to fill the room (que audio)</p><p> </p><p><strong>The door shuts between Joe and Vayne</strong> as a ghostly hand can be seen on the "room-side" of the door. A seasoned man with molted skin rises up from behind the boxes to the left. He is dressed in tatered brown and black robes waving a wand in "Joe's" direction while cackling in a mystic language (Falana).</p><p> </p><p>Rocko comes out from behind the boxes and shadows from the far corner. His left eye is put out with a long scar carved into his face. Only the right side of his lips curl up into a smile as he twirls his mace in his hands. His leather moves well with his atheltic frame as he approces Nave.</p><p> </p><p>Brenna comes through the door at the top of the far stairway. Her frazzled blonde hair is roughly cut short sadly not long enough to cover her pock marked face. Her sleves shorten up her arms to show multiple scars as she levels her crossbow onto the enemies upon the floor.</p><p> </p><p>Quietly, from the shadows a black hooded figure creeps around the boxes to approach "Joe" From under the hood, only a patched eye and a shining golden tooth can be seen. From under his cloak a long dagger's edge can be noticed within the shimmer of the sunrod's light. The Silent One holds up his off-hand's index finger and give a "huush" to Joe with a smirk.</p><p> </p><p>[GM]The door is currently closed. The boxes, for the sake of simplicity are difficult terrain if they take up more then 50% of the square. [/GM]</p></blockquote><p></p>
[QUOTE="Nebten, post: 5731140, member: 79391"] [b]Iron Ring HQ[/b] [GM]Not really. It's like a glowstick, once its snapped it goes on until the "juice runs out. You could stash it your backpack to mute out the light if you wish. But right now you might not have a chance . . .[/GM] Joe walks into the room and glances around with his hands on his hips with a look of disgust on his face. Nave brushes pass him into the center room and starts to look into the boxes when a ringing starts to fill the room (que audio) [B]The door shuts between Joe and Vayne[/B] as a ghostly hand can be seen on the "room-side" of the door. A seasoned man with molted skin rises up from behind the boxes to the left. He is dressed in tatered brown and black robes waving a wand in "Joe's" direction while cackling in a mystic language (Falana). Rocko comes out from behind the boxes and shadows from the far corner. His left eye is put out with a long scar carved into his face. Only the right side of his lips curl up into a smile as he twirls his mace in his hands. His leather moves well with his atheltic frame as he approces Nave. Brenna comes through the door at the top of the far stairway. Her frazzled blonde hair is roughly cut short sadly not long enough to cover her pock marked face. Her sleves shorten up her arms to show multiple scars as she levels her crossbow onto the enemies upon the floor. Quietly, from the shadows a black hooded figure creeps around the boxes to approach "Joe" From under the hood, only a patched eye and a shining golden tooth can be seen. From under his cloak a long dagger's edge can be noticed within the shimmer of the sunrod's light. The Silent One holds up his off-hand's index finger and give a "huush" to Joe with a smirk. [GM]The door is currently closed. The boxes, for the sake of simplicity are difficult terrain if they take up more then 50% of the square. [/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Trouble in Daunton (DM: Nebten, Judge: Currently Looking)
Top