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General Tabletop Discussion
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Adventure-writing help: How to write a 'survival adventure'?
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<blockquote data-quote="Myrddyn" data-source="post: 788982" data-attributes="member: 9350"><p>First of all : Kewl idea !</p><p></p><p>I think I would indeed focus on 'wilderness survival'... Which means making use of 'Environmental Hazards' (Heat waves, pitfalls, dangerous/hindering plants...) (Wilderness & Wastelands from S&S is IMO a very useful book for that... I for one use it alot.)</p><p></p><p>Secondly spice up the island with its resident creatures.. (Creating an encounter table with those creatures..) I would certainly consider working out some of these encounters in advance... In my experience this has a very positive influence on the game-play !</p><p></p><p>And if you don't make the island too big (which seems feasible going on your info), I would consider making a general sketch of the island for myself with the above hazards and creatures marked in their respective habitats. (grid, keyed encounters, etc..)</p><p></p><p>This would probably take a few hours of work... but would ensure for hours of smooth game-play..</p><p></p><p>But then again, that's just the way I would do it.. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Myrddyn, post: 788982, member: 9350"] First of all : Kewl idea ! I think I would indeed focus on 'wilderness survival'... Which means making use of 'Environmental Hazards' (Heat waves, pitfalls, dangerous/hindering plants...) (Wilderness & Wastelands from S&S is IMO a very useful book for that... I for one use it alot.) Secondly spice up the island with its resident creatures.. (Creating an encounter table with those creatures..) I would certainly consider working out some of these encounters in advance... In my experience this has a very positive influence on the game-play ! And if you don't make the island too big (which seems feasible going on your info), I would consider making a general sketch of the island for myself with the above hazards and creatures marked in their respective habitats. (grid, keyed encounters, etc..) This would probably take a few hours of work... but would ensure for hours of smooth game-play.. But then again, that's just the way I would do it.. ;) [/QUOTE]
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