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<blockquote data-quote="SirKerry" data-source="post: 3962074" data-attributes="member: 57045"><p>Thanks, that's kinda what I was looking for. I came across a d20 derived game, Charles Rice's <strong><a href="http://www.rpgobjects.com/index.php?page=pro&filters[system_id]=9" target="_blank">Modern20</a></strong> which uses adventurer party roles as character classes and was wondering how complete/comprehensive this was (it only has 6 classes), the following is excerpted from the Modern20 rule book:</p><p></p><p><strong>Character Classes</strong></p><p>Character classes represent your character’s adventuring role. Powerhouse characters have the best Base Attack Bonus, while Speedfreak characters have the best Defense, Tank characters have the most hit points, Brainiacs the most skill points, Empaths the best all around saves and Stars the best Reputation.</p><p></p><p><strong>Powerhouse</strong></p><p>Powerhouse characters are the enforcers, those who specialize in taking the fight to their enemies. In many organizations, Powerhouse and Tank characters comprise the “front line”, with Powerhouse characters specializing in expanding influence, while Tank characters specialize in protecting and consolidating any gains.</p><p></p><p><strong>Speedfreak</strong></p><p>Speedfreak characters are combat oriented, but use their high Defense and enhanced mobility to great effect, attacking where their opponents least expect it.</p><p></p><p><strong>Tank</strong></p><p>The Tank specializes in sucking up damage. He can take hits that would fell even other combat-oriented characters and come back for more.</p><p></p><p><strong>Brainiac</strong></p><p>Brainiac characters are thinkers. They are able to master more skill types than any other character class. Brainiac characters are not great fighters but they aren’t completely useless in a fight either.</p><p></p><p><strong>Empath</strong></p><p>Empaths are always in touch with their surroundings, making them excellent healers and outdoorsmen. They also have the best saving throws of any class, because they are centered and calm in the face of dangers of all types.</p><p></p><p><strong>Star</strong></p><p>Stars live the good life. They may not be a “star” in the sense of a famous performer but wherever the Star works, he is, well, a Star.</p></blockquote><p></p>
[QUOTE="SirKerry, post: 3962074, member: 57045"] Thanks, that's kinda what I was looking for. I came across a d20 derived game, Charles Rice's [B][URL="http://www.rpgobjects.com/index.php?page=pro&filters[system_id]=9"]Modern20[/URL][/B] which uses adventurer party roles as character classes and was wondering how complete/comprehensive this was (it only has 6 classes), the following is excerpted from the Modern20 rule book: [B]Character Classes[/B] Character classes represent your character’s adventuring role. Powerhouse characters have the best Base Attack Bonus, while Speedfreak characters have the best Defense, Tank characters have the most hit points, Brainiacs the most skill points, Empaths the best all around saves and Stars the best Reputation. [B]Powerhouse[/B] Powerhouse characters are the enforcers, those who specialize in taking the fight to their enemies. In many organizations, Powerhouse and Tank characters comprise the “front line”, with Powerhouse characters specializing in expanding influence, while Tank characters specialize in protecting and consolidating any gains. [B]Speedfreak[/B] Speedfreak characters are combat oriented, but use their high Defense and enhanced mobility to great effect, attacking where their opponents least expect it. [B]Tank[/B] The Tank specializes in sucking up damage. He can take hits that would fell even other combat-oriented characters and come back for more. [B]Brainiac[/B] Brainiac characters are thinkers. They are able to master more skill types than any other character class. Brainiac characters are not great fighters but they aren’t completely useless in a fight either. [B]Empath[/B] Empaths are always in touch with their surroundings, making them excellent healers and outdoorsmen. They also have the best saving throws of any class, because they are centered and calm in the face of dangers of all types. [B]Star[/B] Stars live the good life. They may not be a “star” in the sense of a famous performer but wherever the Star works, he is, well, a Star. [/QUOTE]
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