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General Tabletop Discussion
*Dungeons & Dragons
Adventurers in Faerun-The Book of Low and Mid Level Adventures?
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<blockquote data-quote="Mort" data-source="post: 9791922" data-attributes="member: 762"><p>I've heard that said, but how do we "know."</p><p></p><p>Personally, I do a mix. And I'm very happy to crib scenarios, encounters etc. from published material. And I'm sure many people who homebrew are similar. Why reinvent the wheel? Especially for high level stuff, which is more complex already.</p><p></p><p></p><p></p><p></p><p>Speaking from my own experience:</p><p></p><p>From a DMs perspective: High level play is challenging because you want the encounters to be fun and challenging without being a slog. That's not always easy to design, because to be fun they have to be something other than hit monster until it goes down (presumably the group has already done plenty of that and wants more). And because high level groups bring A LOT of levers they can pull, but it's not always the same levers. A DM has to be MUCH more familiar with the group to design interesting situations than they do at lower levels. And while 5e is significantly easier than 3e at high levels, there are still a lot of moving parts, more guidance can help a lot, especially with newer DMs.</p><p></p><p>From a player perspective: many players SAY they want to play high level. But not as many are willing to be as familiar with their high level character as necessary for the play to be smooth. I've DMd several groups through high level one shots because they requested it. Despite specific warnings to be fully familiar with their characters because they will need to be (and plenty of time), most were just not. And not just the casters, either. This makes things difficult if the DM is not seriously knowledgeable/experienced because they will be doing double duty re: knowledge of the PCs and their own stuff (which, at high level, is already a lot). Once this barrier is overcome, I've found high level play can be really fun and enjoyable but everyone needs to be on that same page. The DM needs to be having fun to, or burnout is inevitable, one reason I won't DM high level 3e anymore!</p></blockquote><p></p>
[QUOTE="Mort, post: 9791922, member: 762"] I've heard that said, but how do we "know." Personally, I do a mix. And I'm very happy to crib scenarios, encounters etc. from published material. And I'm sure many people who homebrew are similar. Why reinvent the wheel? Especially for high level stuff, which is more complex already. Speaking from my own experience: From a DMs perspective: High level play is challenging because you want the encounters to be fun and challenging without being a slog. That's not always easy to design, because to be fun they have to be something other than hit monster until it goes down (presumably the group has already done plenty of that and wants more). And because high level groups bring A LOT of levers they can pull, but it's not always the same levers. A DM has to be MUCH more familiar with the group to design interesting situations than they do at lower levels. And while 5e is significantly easier than 3e at high levels, there are still a lot of moving parts, more guidance can help a lot, especially with newer DMs. From a player perspective: many players SAY they want to play high level. But not as many are willing to be as familiar with their high level character as necessary for the play to be smooth. I've DMd several groups through high level one shots because they requested it. Despite specific warnings to be fully familiar with their characters because they will need to be (and plenty of time), most were just not. And not just the casters, either. This makes things difficult if the DM is not seriously knowledgeable/experienced because they will be doing double duty re: knowledge of the PCs and their own stuff (which, at high level, is already a lot). Once this barrier is overcome, I've found high level play can be really fun and enjoyable but everyone needs to be on that same page. The DM needs to be having fun to, or burnout is inevitable, one reason I won't DM high level 3e anymore! [/QUOTE]
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Adventurers in Faerun-The Book of Low and Mid Level Adventures?
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