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*Pathfinder & Starfinder
Adventurers making money with profession
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<blockquote data-quote="Cadfan" data-source="post: 4331439" data-attributes="member: 40961"><p>Depends on the context.</p><p></p><p>Is he selling weapons that he's recovered from adventuring? Or does he have suppliers (perhaps other adventurers) who sell him things which he then resells? Does he do a lot of volume in nonmagical exotic weapons? Or does he do specialty sales, in which he matches one particular weapon to the ideal buyer, for a large commission?</p><p></p><p>Lets assume he's buying and selling, and that he's got some volume in small stock that doesn't cost much, but makes his big money with large commission sales.</p><p></p><p>Don't tell your player this. But I'd just work the money he's earning from the business right into the expected earnings of the party from adventuring. I'd also work the business he's running into the adventures of the party in the same way.</p><p></p><p>If your player knows this, it creates weird psychological effects. So don't tell him.</p><p></p><p>But basically, yeah. The minor sales would be good for negligible pocket change, and the big sales would be customized to match the needs of the treasure parcels that the players would normally be looting from goblin strongholds, but are instead earning through operating their business.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4331439, member: 40961"] Depends on the context. Is he selling weapons that he's recovered from adventuring? Or does he have suppliers (perhaps other adventurers) who sell him things which he then resells? Does he do a lot of volume in nonmagical exotic weapons? Or does he do specialty sales, in which he matches one particular weapon to the ideal buyer, for a large commission? Lets assume he's buying and selling, and that he's got some volume in small stock that doesn't cost much, but makes his big money with large commission sales. Don't tell your player this. But I'd just work the money he's earning from the business right into the expected earnings of the party from adventuring. I'd also work the business he's running into the adventures of the party in the same way. If your player knows this, it creates weird psychological effects. So don't tell him. But basically, yeah. The minor sales would be good for negligible pocket change, and the big sales would be customized to match the needs of the treasure parcels that the players would normally be looting from goblin strongholds, but are instead earning through operating their business. [/QUOTE]
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