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Adventurer's Vault - What do you think?
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<blockquote data-quote="TheWinslow" data-source="post: 4486621" data-attributes="member: 68913"><p><strong>Meh</strong></p><p></p><p>This book is SOS: Short On Sauce.</p><p></p><p>I looked at a friend's copy and decided to invest in Encyclopedia Magica instead. Now I've got 5 versions of the rod of wonder, 2 versions of that 7 parts thingamabob, and more weapons, potions, etc. than I could ever need.</p><p></p><p>To be honest, it was a little more expensive than AV, but I think I'm going to get a lot more bang for my buck. Plus, now I can introduce the Sword of Sharpness (heretofore unknown to me) into my playgroup.</p><p></p><p>Look, you can view magic items as essentially stat boosters: they make your character better at doing things your character needs to do. Or, you can look at them as an opportunity to inject a bit of chaos and humor into your game. </p><p></p><p>I doubt I'm alone in saying most of my group loves wacky random effects and improvised rulings more than they love a balanced system. Statboosting is boring to me, and while not every item in AV is guilty of this, the majority are. Another healing surge. A reroll. +2 on endurance. Whoop de doo! How about a sword that can cut somebody's arm off? How about a Rod of wonder that might summon an attack t-rex!</p></blockquote><p></p>
[QUOTE="TheWinslow, post: 4486621, member: 68913"] [b]Meh[/b] This book is SOS: Short On Sauce. I looked at a friend's copy and decided to invest in Encyclopedia Magica instead. Now I've got 5 versions of the rod of wonder, 2 versions of that 7 parts thingamabob, and more weapons, potions, etc. than I could ever need. To be honest, it was a little more expensive than AV, but I think I'm going to get a lot more bang for my buck. Plus, now I can introduce the Sword of Sharpness (heretofore unknown to me) into my playgroup. Look, you can view magic items as essentially stat boosters: they make your character better at doing things your character needs to do. Or, you can look at them as an opportunity to inject a bit of chaos and humor into your game. I doubt I'm alone in saying most of my group loves wacky random effects and improvised rulings more than they love a balanced system. Statboosting is boring to me, and while not every item in AV is guilty of this, the majority are. Another healing surge. A reroll. +2 on endurance. Whoop de doo! How about a sword that can cut somebody's arm off? How about a Rod of wonder that might summon an attack t-rex! [/QUOTE]
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