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Adventurers: "We don't want your kind around here."
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<blockquote data-quote="nameless" data-source="post: 1987468" data-attributes="member: 1543"><p>Funny you mention that. In my Eberron game, the party did get famous right around 5th level because of their heroics. First we killed a giant centipede that attacked the Lightning Rail, and then tracked back through the wilderness to its lair and wiped out the hatchlings. The drooling masses very much liked not being eaten.</p><p></p><p>The PCs were small-time heroes by the time they got to the next town, thanks to the newspaper. When they went on at successive stops to kill/arrest a cabal of evil mages who were controlling the parliament and save the Prime Minister from an assassin, beat back an army of Ashbound who attacked a village, and then donate tens of thousands of gp to the families of the dead when Orien wouldn't take responsibility, they became larger-then-life heroes.</p><p></p><p>Of course, the PCs fostered this image on purpose. It's easy to get access places when everyone knows that you are a selfless hero. You naturally seem to attract dinners with the King, the best room at the inn, and invitations to the best parties. There are dangers to being famous, but when are there not dangers to an adventurer?</p><p></p><p>The point is, heroes can fight back against the "dirty mercenary" image by not being dirty mercs. If they're greedy and intimidating, nobody's going to like them. If they make a point of spreading the wealth and helping people on principle, they're the bees knees.</p></blockquote><p></p>
[QUOTE="nameless, post: 1987468, member: 1543"] Funny you mention that. In my Eberron game, the party did get famous right around 5th level because of their heroics. First we killed a giant centipede that attacked the Lightning Rail, and then tracked back through the wilderness to its lair and wiped out the hatchlings. The drooling masses very much liked not being eaten. The PCs were small-time heroes by the time they got to the next town, thanks to the newspaper. When they went on at successive stops to kill/arrest a cabal of evil mages who were controlling the parliament and save the Prime Minister from an assassin, beat back an army of Ashbound who attacked a village, and then donate tens of thousands of gp to the families of the dead when Orien wouldn't take responsibility, they became larger-then-life heroes. Of course, the PCs fostered this image on purpose. It's easy to get access places when everyone knows that you are a selfless hero. You naturally seem to attract dinners with the King, the best room at the inn, and invitations to the best parties. There are dangers to being famous, but when are there not dangers to an adventurer? The point is, heroes can fight back against the "dirty mercenary" image by not being dirty mercs. If they're greedy and intimidating, nobody's going to like them. If they make a point of spreading the wealth and helping people on principle, they're the bees knees. [/QUOTE]
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