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<blockquote data-quote="Jan van Leyden" data-source="post: 5813999" data-attributes="member: 20307"><p>That's why one should describe the tactics in prose form. Perhaps one could, as an added bonus, implement a keyword system. Imagine this:</p><p></p><p>"One of the kobold tries to <em>sneak</em> to the party's back". In a Basic Game the DM would just use this sentence to decide on the kobold's move. With the Powerful Monsters module in place, he might find the keyword <em>sneak</em> in one or more of the kobold power's description and would thus be prompted to use this specific power(s) in this fight.</p><p></p><p></p><p></p><p>Now we have to deal with some basic assumptions. I wish/hope/believe that WotC will implement procedure to keep stuff up-to-date under the 5e mantra of adding new modules every now and then. I expect D&DN to be the last distinct edition of the game, which will evolve by the way of new and/or updated or re-packaged modules. In this world, the longevity of items produced, especially of electronic items to be kept on servers, is important.</p><p></p><p>In the light of this it would be a wise move to invest some work in regular updates of the database.</p><p></p><p>If I'm wrong with my vision, I can't object to your arguments re point 2. <img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p></blockquote><p></p>
[QUOTE="Jan van Leyden, post: 5813999, member: 20307"] That's why one should describe the tactics in prose form. Perhaps one could, as an added bonus, implement a keyword system. Imagine this: "One of the kobold tries to [I]sneak[/I] to the party's back". In a Basic Game the DM would just use this sentence to decide on the kobold's move. With the Powerful Monsters module in place, he might find the keyword [I]sneak[/I] in one or more of the kobold power's description and would thus be prompted to use this specific power(s) in this fight. Now we have to deal with some basic assumptions. I wish/hope/believe that WotC will implement procedure to keep stuff up-to-date under the 5e mantra of adding new modules every now and then. I expect D&DN to be the last distinct edition of the game, which will evolve by the way of new and/or updated or re-packaged modules. In this world, the longevity of items produced, especially of electronic items to be kept on servers, is important. In the light of this it would be a wise move to invest some work in regular updates of the database. If I'm wrong with my vision, I can't object to your arguments re point 2. B-) [/QUOTE]
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