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Adventures don't Sell? Do you agree? Redman Article
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<blockquote data-quote="Ed Cha" data-source="post: 1118541" data-attributes="member: 10972"><p>Thanks for the recommendation, Crothian! </p><p></p><p>Andrew Girdwood at Gamewyrd said the exact same thing: "The Hamlet of Thumble is a new style of pre-written adventure for a new generation of D&D. <strong>(It's) more than just an adventure.</strong> It’s refreshing to find material that manages the medieval feudal system and fantasy races so well." </p><p>" <a href="http://www.gamewyrd.com/review/298" target="_blank">http://www.gamewyrd.com/review/298</a></p><p></p><p>The World of Whitethorn series is an exercise of world-building through adventures. Basically, each time I try to provide:</p><p></p><p>1. A fully-detailed setting such as a hamlet, village, town, or city that is easy to plug-in to any campaign world. </p><p>2. A bunch of what I like to call "special encounters" (random encounters that are role-playing driven, but may also include combat.)</p><p>3. A short and fun adventure. I try to keep this portion relatively small because it is not as re-useable as other portions. </p><p>4. A few interesting rules and concepts such as morale checks and reputation points found in The Hamlet of Thumble. I like to use rules that don't change or amend the core rules, but rather supplement them. That's why I call these "supplemental rules" that can easily be used in any setting in addition to the existing set of rules. </p><p>5. A number of new monsters, magic items, spells, feats, skills or skill uses, and sometimes, new classes. </p><p>6. A GM Tips section to help both new and experienced gamemasters on topics such as "Starting a New Game" or "How to Encourage More Role-playing in Your Game" or "12 Signs of a Good DM". </p><p></p><p>So, really, these products are designed to be used over and over again, long after the adventure is finished. They're perfect for any "homebrewer"! You can pick and choose the parts you want to use and there are interesting pieces to read for inspiration or ideas. </p><p></p><p>There is more information here:</p><p></p><p><a href="http://www.openworldpress.com" target="_blank">http://www.openworldpress.com</a></p></blockquote><p></p>
[QUOTE="Ed Cha, post: 1118541, member: 10972"] Thanks for the recommendation, Crothian! Andrew Girdwood at Gamewyrd said the exact same thing: "The Hamlet of Thumble is a new style of pre-written adventure for a new generation of D&D. [b](It's) more than just an adventure.[/b] It’s refreshing to find material that manages the medieval feudal system and fantasy races so well." " [url]http://www.gamewyrd.com/review/298[/url] The World of Whitethorn series is an exercise of world-building through adventures. Basically, each time I try to provide: 1. A fully-detailed setting such as a hamlet, village, town, or city that is easy to plug-in to any campaign world. 2. A bunch of what I like to call "special encounters" (random encounters that are role-playing driven, but may also include combat.) 3. A short and fun adventure. I try to keep this portion relatively small because it is not as re-useable as other portions. 4. A few interesting rules and concepts such as morale checks and reputation points found in The Hamlet of Thumble. I like to use rules that don't change or amend the core rules, but rather supplement them. That's why I call these "supplemental rules" that can easily be used in any setting in addition to the existing set of rules. 5. A number of new monsters, magic items, spells, feats, skills or skill uses, and sometimes, new classes. 6. A GM Tips section to help both new and experienced gamemasters on topics such as "Starting a New Game" or "How to Encourage More Role-playing in Your Game" or "12 Signs of a Good DM". So, really, these products are designed to be used over and over again, long after the adventure is finished. They're perfect for any "homebrewer"! You can pick and choose the parts you want to use and there are interesting pieces to read for inspiration or ideas. There is more information here: [url]http://www.openworldpress.com[/url] [/QUOTE]
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