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Adventures in Dwarven Mountain (now with sketches!)
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<blockquote data-quote="Quickleaf" data-source="post: 6336001" data-attributes="member: 20323"><p>After reviewing information about Dwarven Mountain (PSCS), Vergadain (On Hallowed Ground & FR Demihuman Deities), and reading up on some discussions about dwarves (particularly here: <a href="http://www.enworld.org/forum/showthread.php?356021-Dwarven-kingdoms/page3" target="_blank">http://www.enworld.org/forum/showthread.php?356021-Dwarven-kingdoms/page3</a>), I started designing Vergadain's Strongale Hall as an adventure site.</p><p></p><p>Some ideas I've had so far...</p><p></p><p><strong>1. Song-riddles:</strong> Songs sung by the dwarven dead hide riddles to treasures and secrets about the inter-planar event the PCs are investigating.</p><p></p><p><strong>2. Merchant feud:</strong> PCs need info/help from either a trader or a buyer, but they're locked in a vicious feud which must be resolved before they can help the PCs. Buyer claims the trader glammered rusty weapons to appear masterwork, while trader claims buyer switched goods after purchase. Both claim "I did no such thing!" A cleric of Vergadain casts <em>zone of truth</em>, but declares both are telling the truth! Of course, trader and buyer don't trust the cleric after this...after all, how can both be telling the truth?</p><p></p><p><strong>3. Dwarven scams:</strong> Various dwarves might try to pull the wool over the PCs' eyes. One scam involves a chest enchanted with <em>flighty chest</em> (or a tamed mimic?) which a PC is challenged to open to gain admittance to thieves' guild of the Gilded Palm. When they get near chest it sprouts legs and runs off.</p><p></p><p>...those are the sorts of encounters I'm looking for. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anyone have other encounter ideas for the divine realm of Vergadain, dwarven god of wealth, commerce, non-evil thieves, cunning, and fortune?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6336001, member: 20323"] After reviewing information about Dwarven Mountain (PSCS), Vergadain (On Hallowed Ground & FR Demihuman Deities), and reading up on some discussions about dwarves (particularly here: [url]http://www.enworld.org/forum/showthread.php?356021-Dwarven-kingdoms/page3[/url]), I started designing Vergadain's Strongale Hall as an adventure site. Some ideas I've had so far... [b]1. Song-riddles:[/b] Songs sung by the dwarven dead hide riddles to treasures and secrets about the inter-planar event the PCs are investigating. [b]2. Merchant feud:[/b] PCs need info/help from either a trader or a buyer, but they're locked in a vicious feud which must be resolved before they can help the PCs. Buyer claims the trader glammered rusty weapons to appear masterwork, while trader claims buyer switched goods after purchase. Both claim "I did no such thing!" A cleric of Vergadain casts [i]zone of truth[/i], but declares both are telling the truth! Of course, trader and buyer don't trust the cleric after this...after all, how can both be telling the truth? [b]3. Dwarven scams:[/b] Various dwarves might try to pull the wool over the PCs' eyes. One scam involves a chest enchanted with [i]flighty chest[/i] (or a tamed mimic?) which a PC is challenged to open to gain admittance to thieves' guild of the Gilded Palm. When they get near chest it sprouts legs and runs off. ...those are the sorts of encounters I'm looking for. :) Anyone have other encounter ideas for the divine realm of Vergadain, dwarven god of wealth, commerce, non-evil thieves, cunning, and fortune? [/QUOTE]
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