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<blockquote data-quote="Quickleaf" data-source="post: 6353284" data-attributes="member: 20323"><p><strong>Strongale Hall: Adventure Site & My Adventure</strong></p><p></p><p>In describing Strongale Hall, I've kept in mind that in addition to my own use of it for my adventure, I want to design it as something other DMs could use (or I could reuse) for different adventures.</p><p></p><p><strong>Strongale Hall: as an adventure site</strong></p><p>[sblock]There are several design elements I've been working on to make Strongale Hall usable (and reuseable) however a DM wants. These elements include: <ul> <li data-xf-list-type="ul">Site descriptions & Map, with special challenges/encounters baked right in</li> <li data-xf-list-type="ul">NPC descriptions, with a Sayings of Vergadain Table for extra flavor</li> <li data-xf-list-type="ul">Random Encounter Table, with entries slightly modified to account for the Rift adventure called out as such, and suggestions for what to replace them with if you're not using my Rift adventure</li> <li data-xf-list-type="ul">Hangover Situation Table, for the hilarity</li> <li data-xf-list-type="ul">Riddles of Vergadain Table, for handling riddling matches with dragons or dwarven guardians</li> </ul><p>[/sblock]</p><p></p><p><strong>Strongale Hall: as my adventure uses it</strong></p><p>[sblock]Layered on top of the site are particulars to my adventure, including: <ul> <li data-xf-list-type="ul">Adventure Background which explains current conflict with Rift and Ironridge, as well as the fallout of the scheming of the Tiefling Atanishan and the sabotaged treasure.</li> <li data-xf-list-type="ul">3 Villains (Greedy Dwarf, Shadow Fiend, Violent Minder) unique to my adventure and what their goals and plans of attack are.</li> <li data-xf-list-type="ul">Clues scattered in eight areas that reveal how (and what exaclty) Vergadain knew of the Rift in advance, as well as a lead about who in Sigil would know more.</li> </ul><p>[/sblock]</p><p></p><p></p><p>I'm going to describe each area of Strongale Hall in some detail over the next several posts. As always, any critique, feedback, or crazy ideas are welcomed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>NPC Notation</strong></p><p><span style="color: DarkOrange">I use a similar notation to the way Planescape NPCs were succinctly described in 2e:</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Name</strong> (Pe, Pr, Pl, or Px/ gender race / class level or HD/ alignment/ faction if any)</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Pe = petitioner</span></p><p><span style="color: DarkOrange">Pr = prime</span></p><p><span style="color: DarkOrange">Pl = planar</span></p><p><span style="color: DarkOrange">Px = proxy</span></p><p><span style="color: DarkOrange"></span></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6353284, member: 20323"] [b]Strongale Hall: Adventure Site & My Adventure[/b] In describing Strongale Hall, I've kept in mind that in addition to my own use of it for my adventure, I want to design it as something other DMs could use (or I could reuse) for different adventures. [b]Strongale Hall: as an adventure site[/b] [sblock]There are several design elements I've been working on to make Strongale Hall usable (and reuseable) however a DM wants. These elements include:[list] [*]Site descriptions & Map, with special challenges/encounters baked right in [*]NPC descriptions, with a Sayings of Vergadain Table for extra flavor [*]Random Encounter Table, with entries slightly modified to account for the Rift adventure called out as such, and suggestions for what to replace them with if you're not using my Rift adventure [*]Hangover Situation Table, for the hilarity [*]Riddles of Vergadain Table, for handling riddling matches with dragons or dwarven guardians [/list][/sblock] [b]Strongale Hall: as my adventure uses it[/b] [sblock]Layered on top of the site are particulars to my adventure, including: [list] [*]Adventure Background which explains current conflict with Rift and Ironridge, as well as the fallout of the scheming of the Tiefling Atanishan and the sabotaged treasure. [*]3 Villains (Greedy Dwarf, Shadow Fiend, Violent Minder) unique to my adventure and what their goals and plans of attack are. [*]Clues scattered in eight areas that reveal how (and what exaclty) Vergadain knew of the Rift in advance, as well as a lead about who in Sigil would know more.[/list][/sblock] I'm going to describe each area of Strongale Hall in some detail over the next several posts. As always, any critique, feedback, or crazy ideas are welcomed :) [b]NPC Notation[/b] [color=DarkOrange]I use a similar notation to the way Planescape NPCs were succinctly described in 2e: [b]Name[/b] (Pe, Pr, Pl, or Px/ gender race / class level or HD/ alignment/ faction if any) Pe = petitioner Pr = prime Pl = planar Px = proxy [/color] [/QUOTE]
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