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<blockquote data-quote="Schmoe" data-source="post: 7488729" data-attributes="member: 913"><p>I'm expecting my group to take a trip to the Elemental Plane of Fire at some point, with a stop at the City of Brass. However, I'm struggling with figuring out how to make combat challenges interesting on the Elemental Plane of Fire.</p><p></p><p>In order for the PCs to survive, they're probably going to need items that provide Resistance. Well guess what? Most of the things that live on the plane of Fire are fire-based creatures that get a lot of their oomph from fire-based damage. Since I'm assuming all of the PCs will already have Resistance, if not immunity somehow, what's the point? Salamanders are relegated to second-rate bugbears. Efreet lose the danger that comes with Wall of Fire and Scorching Ray. Fire elementals are boring. </p><p></p><p>So what's the solution? This is the same type of problem that an Efreet or Salamander would have trying to fight any native of the plane, so I can't imagine they haven't figured out something that would be effective against fire resistant or immune opponents, but I just can't figure it out. Does anyone out there have any ideas? How do you keep a steady diet of fire-based opponents interested against a party that is likely to be mostly fire resistant?</p></blockquote><p></p>
[QUOTE="Schmoe, post: 7488729, member: 913"] I'm expecting my group to take a trip to the Elemental Plane of Fire at some point, with a stop at the City of Brass. However, I'm struggling with figuring out how to make combat challenges interesting on the Elemental Plane of Fire. In order for the PCs to survive, they're probably going to need items that provide Resistance. Well guess what? Most of the things that live on the plane of Fire are fire-based creatures that get a lot of their oomph from fire-based damage. Since I'm assuming all of the PCs will already have Resistance, if not immunity somehow, what's the point? Salamanders are relegated to second-rate bugbears. Efreet lose the danger that comes with Wall of Fire and Scorching Ray. Fire elementals are boring. So what's the solution? This is the same type of problem that an Efreet or Salamander would have trying to fight any native of the plane, so I can't imagine they haven't figured out something that would be effective against fire resistant or immune opponents, but I just can't figure it out. Does anyone out there have any ideas? How do you keep a steady diet of fire-based opponents interested against a party that is likely to be mostly fire resistant? [/QUOTE]
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