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Adventures in Middle-earth (d20)
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<blockquote data-quote="Desdichado" data-source="post: 134191" data-attributes="member: 2205"><p><strong>At the Prancing Pony</strong></p><p></p><p><strong><span style="color: sandybrown">At the Prancing Pony, Session 1 part 2</span></strong></p><p></p><p>Following their brief encounter in the woods, Hannar and Duiniel head into Bree. Duiniel explains that she doesn't have any pressing engagements to attend to, but she found the meeting she just witnessed extremely suspicious. She doesn't believe that a man of Bree and a man that is -- at best -- part of a hostile section of Rhudaur, and at worst directly a man of Angmar itself, could spell anything good. Hannar agrees with this assessment and suggests that she report the issue to the folks he will be meeting in Bree: an agent of the King, and an agent of Lord Telemnar, a March-lord with estates on the north-east border of Arthedain.</p><p></p><p>When they arrive in Bree, it is near sundown, and they head to the Inn for supper (and to arrange for lodgings for Duiniel.) The Prancing Pony <span style="color: skyblue"><em>(**the original: in my chronology this Inn will burn down in later years to be replaced by the Prancing Pony of </em>Lord of the Rings<em> fame.**)</em></span> has a full house tonight, but a room is found, and a small table that is unoccupied is spied and quickly claimed in the common room. There are plenty of both men and hobbits about, so Hannar is unable to recognize his contacts. Since he is the only dwarf (save a small group of dwarves travelling together, which couldn't be mistaken for him) he hopes that his contacts will approach him.</p><p></p><p>Before too much time passes, that is exactly what happens. Halbarad and Fosco approach the table, and are introduced to Hannar and Duiniel. They tell their story of what happened, and Duiniel asks for their assistance in locating more information on the man she saw. Fosco and Halbarad, on the other hand, are more caught up in their own errand to deliver the secret message to Falathar in Rhudaur, which seems like a big enough task at this point. They argue about what course of action to take far into the evening, but finally decide that after retiring, they will wake early in the morning, grab a quick breakfast, and the canny woodsman will go investigate the site of the "battle" Hannar and Duiniel had earlier. If there are no further clues to be found there, they are not sure what else they could do anyway, as finding a man who wishes to remain hidden in a town as substantial as Bree would be quite a challenge <em><span style="color: skyblue">(**keep in mind that this is before the Great Plague and other catastrophes that drastically reduced the population of Eriador before the time of the Lord of the Rings. In this time frame, Bree is significantly larger than it was when Frodo and Co. visited it.**)</span></em></p><p></p><p>Unfortunately, they are surprised to find, the next morning, that the body of the man that Hannar dropped is gone. Halbarad is unable to find any trace of which way the man may have gone <em><span style="color: skyblue">(**due to lower checks than I would have hoped for: as the DM, I had to change the plan here somewhat, as will be seen in future installments! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />**)</span></em> so the little band collectively shrugs their shoulders and leaves. They have decided to allow Duiniel to travel with them, as she comes recommended (with a letter and everything!) by Elrond himself, and as citizens of Arthedain, that still counts for quite a lot in their esteem.</p><p></p><p>Without further ado, they take the East-West road east and head for the border.</p><p></p><p><em>To be continued...</em></p></blockquote><p></p>
[QUOTE="Desdichado, post: 134191, member: 2205"] [b]At the Prancing Pony[/b] [b][color=sandybrown]At the Prancing Pony, Session 1 part 2[/color][/b] Following their brief encounter in the woods, Hannar and Duiniel head into Bree. Duiniel explains that she doesn't have any pressing engagements to attend to, but she found the meeting she just witnessed extremely suspicious. She doesn't believe that a man of Bree and a man that is -- at best -- part of a hostile section of Rhudaur, and at worst directly a man of Angmar itself, could spell anything good. Hannar agrees with this assessment and suggests that she report the issue to the folks he will be meeting in Bree: an agent of the King, and an agent of Lord Telemnar, a March-lord with estates on the north-east border of Arthedain. When they arrive in Bree, it is near sundown, and they head to the Inn for supper (and to arrange for lodgings for Duiniel.) The Prancing Pony [color=skyblue][i](**the original: in my chronology this Inn will burn down in later years to be replaced by the Prancing Pony of [/i]Lord of the Rings[i] fame.**)[/i][/color] has a full house tonight, but a room is found, and a small table that is unoccupied is spied and quickly claimed in the common room. There are plenty of both men and hobbits about, so Hannar is unable to recognize his contacts. Since he is the only dwarf (save a small group of dwarves travelling together, which couldn't be mistaken for him) he hopes that his contacts will approach him. Before too much time passes, that is exactly what happens. Halbarad and Fosco approach the table, and are introduced to Hannar and Duiniel. They tell their story of what happened, and Duiniel asks for their assistance in locating more information on the man she saw. Fosco and Halbarad, on the other hand, are more caught up in their own errand to deliver the secret message to Falathar in Rhudaur, which seems like a big enough task at this point. They argue about what course of action to take far into the evening, but finally decide that after retiring, they will wake early in the morning, grab a quick breakfast, and the canny woodsman will go investigate the site of the "battle" Hannar and Duiniel had earlier. If there are no further clues to be found there, they are not sure what else they could do anyway, as finding a man who wishes to remain hidden in a town as substantial as Bree would be quite a challenge [i][color=skyblue](**keep in mind that this is before the Great Plague and other catastrophes that drastically reduced the population of Eriador before the time of the Lord of the Rings. In this time frame, Bree is significantly larger than it was when Frodo and Co. visited it.**)[/color][/i] Unfortunately, they are surprised to find, the next morning, that the body of the man that Hannar dropped is gone. Halbarad is unable to find any trace of which way the man may have gone [i][color=skyblue](**due to lower checks than I would have hoped for: as the DM, I had to change the plan here somewhat, as will be seen in future installments! :)**)[/color][/i][color=skyblue][/color] so the little band collectively shrugs their shoulders and leaves. They have decided to allow Duiniel to travel with them, as she comes recommended (with a letter and everything!) by Elrond himself, and as citizens of Arthedain, that still counts for quite a lot in their esteem. Without further ado, they take the East-West road east and head for the border. [i]To be continued...[/i] [/QUOTE]
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