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Community
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Adventures in Rokugan Arrives August 5th
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<blockquote data-quote="This Effin’ GM" data-source="post: 8725781" data-attributes="member: 6801323"><p>Been going through my copy I picked up at GenCon slowly but surely and I am in love with the magic.</p><p></p><p> There’s have this class called the Ritualist. Shintoism based class. Idea is spirits in all natural things that grant you magic when you asked, in return for favor which is represented by a favor point system.</p><p></p><p>Rather than spells it’s invocations. </p><p></p><p>Thing is that each invocation (again not spells) allows you to be granted bonus free points to be spent based on Situation and surroundings. Like one fire invocation says if you can see the rising sun, get a bonus point towards this spell.</p><p></p><p>Spend more points, make it less resource usage to cast or make it stronger in effect. </p><p></p><p>And I LOVE this idea as a replacement Druid. I have long been a bit unhappy with the idea that while not all of the “nature casters” are drawing off the land, every single one apparently is transforming into animals.</p><p></p><p>Personal lore: I see druids and clerics in D&D as two sides of a similar coin. Both worship gods or powerful forces and gain their power based on such. Druids are more primal, like many settings use old gods as being more unforgiving and brutal and such.</p><p></p><p>Druid is like old world and cleric is modern worship, basically. But different.</p><p></p><p>It should FEEL different. And this Ritualist feels different yet on brand.</p><p></p><p>Plus PLUS multiple ways to scale up invocations, rather than just “+1 level = more damage”. Extend range, numbers of targets, damage, etc. </p><p></p><p>I love it for any 5e game.</p></blockquote><p></p>
[QUOTE="This Effin’ GM, post: 8725781, member: 6801323"] Been going through my copy I picked up at GenCon slowly but surely and I am in love with the magic. There’s have this class called the Ritualist. Shintoism based class. Idea is spirits in all natural things that grant you magic when you asked, in return for favor which is represented by a favor point system. Rather than spells it’s invocations. Thing is that each invocation (again not spells) allows you to be granted bonus free points to be spent based on Situation and surroundings. Like one fire invocation says if you can see the rising sun, get a bonus point towards this spell. Spend more points, make it less resource usage to cast or make it stronger in effect. And I LOVE this idea as a replacement Druid. I have long been a bit unhappy with the idea that while not all of the “nature casters” are drawing off the land, every single one apparently is transforming into animals. Personal lore: I see druids and clerics in D&D as two sides of a similar coin. Both worship gods or powerful forces and gain their power based on such. Druids are more primal, like many settings use old gods as being more unforgiving and brutal and such. Druid is like old world and cleric is modern worship, basically. But different. It should FEEL different. And this Ritualist feels different yet on brand. Plus PLUS multiple ways to scale up invocations, rather than just “+1 level = more damage”. Extend range, numbers of targets, damage, etc. I love it for any 5e game. [/QUOTE]
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