Adventures in Wildspace! Spelljammer e-comic

*huge* Spelljammer fan, always loved it, over years done various bits of digital art based on it...so, got round to doing a sort of comic/grahic novel style story, ceated in 3d, then altered in 2d to be cartoon-style :)

Also do write ups of the characters to give background and NPCs for folk's games if they wish.

ADVENTURES IN WILDSPACE!:
http://www.silverblades-suitcase.com/wildspace/index.htm

First two pages:
wildspace_1.jpg


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I should have kept this updated, and I need to get back to creating more of this story! :)


[sblock="PART THREE"]
wildspace_3.jpg

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[sblock="PART FOUR"]
wildspace_4.jpg

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[sblock="PART FIVE"]
wildspace_5v2.jpg

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[sblock="PART SIX"]
wildspace_6.gif

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[sblock="PART SEVEN"]
wildspace_7.gif

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[sblock="PART EIGHT"]
wildspace_8.gif

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[sblock="PART NINE"]
wildspace_9.gif

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[sblock="PART TEN"]
wildspace_10.gif

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[sblock="PART ELEVEN"]
wildspace_11.gif

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[sblock="PART 12"]
wildspace12.png

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[sblock="PART 13"]
wildspace13.png

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Finally managed to get back to this, sorry for delay! :)

[sblock="PART 14"]
part 14
wildspace_14.png


Part 14 original 3d render
wildspace_14_original.jpg


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[sblock="PART 15"]
part 15
wildspace15.png



Original 3d Rendering
wildspace_15_original.jpg


yes the Latin spellcasting phrase does have meaning ;)
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Part #16...the evil cleric is brought to he hold of the heroes' ship and imprisoned, but...

[sblock="PART 16"]
wildspace16.png


AUTHOR'S NOTE:
Giff, like Sargeant Oakbrow love guns and explosives, hence, to them damp, useless Smoke Powder, is a horrible thing, so they use "Damp Smokepowder!" as a curse.


Original 3d Render

wildspace_16original.jpg

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Character render, sort of a "Reservoir Dogs" line up of most of the folk so far ;)

[sblock="Characters #1"]
wildspace_characters_cartoon1.png


Original 3d render
wildspace_characters.jpg


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:)
 

pat #17

[sblock="part #17"]
wildspace17.png



Silverblade, concerned for the torture victim's state of mind, had previously asked Sargeant Oakbrow to leave (after initially asking him to come down), to spare her any fear, and has left himself, to let Aletta help her clean up and dress. They didn't recognize her under the dirt and blood etc. Bit hard to recognize a friendly aquaintance when they are, er, well...looking like a Post Mortem exam!
wildspace17_original.jpg

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PART #18

[sblock="part #18"]
wildspace18.png


wildspace_18original.jpg

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[sblock="Character, Liun of Bral"]
liun_character.jpg

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Part #19

[sblock="part #19"]
wildspace19.png

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PART #20
[sblock="part #20"]
wildspace20.png


AUTHOR'S NOTE:

THE "POTION" IS ACTUALLY A CRYSTAL OF HARD CANDY, INFUSED WITH PSIONIC POTENTIAL, MOST FOLK STILL CONSIDER THEM POTIONS THOUGH, FOR SIMPLICITY'S SAKE...
EXCEPT GNOMISH ALCHEMISTS, WHO REFFER TO THEM AS "SOLIDIFIED SUCROSE SOLUTIONS"...
EVERYONE ELSE STILL PREFFERS PLAIN OLD "POTIONS" !

A POTION OF "MISSIVE MASTERY" LETS A PSIONIC CREATURE USE THE "MISSIVE" TELEPATHIC POWER AT UNLIMITED RANGE, ON THE SAME PLANE.

:p
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[sblock="Character, Ungallant, Silverblade's friend and bodyguard"]
ungallant1_character1.jpg


ungallant_character2.jpg


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[sblock="Character, Coulegard the Ship's Scout"]
coulegard_character1.jpg


coulegard_character2.jpg

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Part #21

[sblock="part #21"]
wildspace21.png

AUTHOR'S NOTE:

In the heat of battle, folk do run or magically escape. On a planet, it's usually much easier to see them, and in Wildspace, mostly there's no where to run to (short of Teleporting).

However, in asteroid fields, folk can jump from one rock to another if they are some what close (you can jump very far in Wildspace, no air resistance, and gravity is often weird), or use magic. Thus fights in such areas can turn into complex three dimensional hunts and skirmishes.

And for those used to more "normal" ideas of space, where folk would flash freeze, explode etc without space suits...the weird nature of the fantasy setting of Wildspace will be explained further in the next episode ;)
[/sblock]


PART #22
[sblock="part #22"]
wildspace_22.jpg


AUTHOR'S NOTE:

In the heat of battle, folk do run or magically escape. On a planet, it's usually much easier to see them, and in Wildspace, mostly there's no where to run to (short of Teleporting).

However, in asteroid fields, folk can jump from one rock to another if they are some what close (you can jump very far in Wildspace, no air resistance, and gravity is often weird), or use magic. Thus fights in such areas can turn into complex three dimensional hunts and skirmishes.

And for those used to more "normal" ideas of space, where folk would flash freeze, explode etc without space suits...

"Adventures in Wildspace!" is based on the "Spelljammer" fantasy space setting for D&D (which I love, obviously, lol). Below is an illustration I made showing how the bizarre nature of gravity works in Spelljammer.
The larger ship, a neogi Deathspider, is the largest of the two objects, so it forces it's gravity plane onto the smaller one, when close.

The Deathspider's gravity plane is a flate plane, orientated through it's longest direction. The decks below the middle of the ship have gravity reversed, so the ceiling is the floor!

It also forces this onto the smaller Tradesman ship, who's deck now becomes a vertical wall, as the crew fall!

This means that on an asteroid, typically, one side will be "up", and the other the reverse, like a coin with folk walking on the top or bottom, with the sides dangerous walls, or bang on the middle an area where you can float and bob in the middle.

So fighting in Wildspace is very weird, complex and allows tricky manouvers impossible in our world.

Note these are general rules, there's rare, even weirder, dangerous exceptions...

spelljammer_gravplane.jpg

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Part #23 and # 24

[sblock="PART #23"]
wildspace23.png

AUTHOR'S NOTE:
Ungallant has no love of orcs, in fact he plain hates them! But, he's capable of subduing his fury to prevent hasty actions, which is why he's much more than his orc father ever could be! It's also why Coulegard trusts him.


[/sblock]

[sblock="PART #24]
wildspace24.png

AUTHOR'S NOTE:

Ungallant calls out in revenge for Lady Antilas' death...and relies on his skills to jump from one asteroid to another!

"Rock Hopping", as it's known, is a sport enjoyed by roughneck space-sailors and dwarf miners. It gets its name from a creature native to Wildspace.

[/sblock]
 

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