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Adventures INSIDE a tavern
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<blockquote data-quote="SkredlitheOgre" data-source="post: 5493308" data-attributes="member: 99513"><p>One of my potential plot hooks that could be taken tomorrow night (that I cribbed from a non-D&D/PF adventure...I think) is that the PCs go to the tavern because they need to retrieve an item that will let them get into a safe deposit box. While they're there, an urchin/delivery boy delivers a sealed message to the owner.</p><p></p><p>The seal is magical and when broken, the letter reads itself out loud. The owner is now cursed by his twin brother because the tavern owner falsified who was born first in order to get possession of the tavern when their parents died. As the letter finishes reading itself, the pieces of the wax seal fly away and magically create a portal to another dimension (I'm using the Far Realm). Creatures from said dimension come through and the PCs have to protect the patrons as well as destroy the portals.</p><p></p><p>Off the top of my head, I can't remember why people can't run out, but I know they can't, so it's up to the PCs to protect everyone or try their best.</p><p></p><p>Edit: The module I stole this from is called "A Curse at the Old Inn" for 4E. I'm pretty sure I got it from <a href="http://www.drivethrustuff.com" target="_blank">www.drivethrustuff.com</a>.</p></blockquote><p></p>
[QUOTE="SkredlitheOgre, post: 5493308, member: 99513"] One of my potential plot hooks that could be taken tomorrow night (that I cribbed from a non-D&D/PF adventure...I think) is that the PCs go to the tavern because they need to retrieve an item that will let them get into a safe deposit box. While they're there, an urchin/delivery boy delivers a sealed message to the owner. The seal is magical and when broken, the letter reads itself out loud. The owner is now cursed by his twin brother because the tavern owner falsified who was born first in order to get possession of the tavern when their parents died. As the letter finishes reading itself, the pieces of the wax seal fly away and magically create a portal to another dimension (I'm using the Far Realm). Creatures from said dimension come through and the PCs have to protect the patrons as well as destroy the portals. Off the top of my head, I can't remember why people can't run out, but I know they can't, so it's up to the PCs to protect everyone or try their best. Edit: The module I stole this from is called "A Curse at the Old Inn" for 4E. I'm pretty sure I got it from [URL="http://www.drivethrustuff.com"]www.drivethrustuff.com[/URL]. [/QUOTE]
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