Adventures/Scenarios


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A few of WotC's adventures are low/non-FX. Adelie 14 and Project Javelin are two of them (the latter will become a series "real soon now"). There's also Team Bravo (think Jurassic Park), The Peterson Counterstrike (but not the following ones), the whole Grim Frequencies tree, and Crisis on Canyon Road and high level adventures that follow it.

www.lrgames.com has like 50 of them, but with slightly odd rules. You can convert a ton of adventures from the Living Spycraft site, too. There's a couple good Feng Shui and Shadowrun adventures as well.

RPGNow has lots of them. They're hard to distinguish from non-FX ones, however, so read carefully. Most of the non-FX ones are military. There's very few (good) crime ones that I've seen. Be very careful - sometimes you'll find out the adventure is actually Spycraft, or the NPCs are so horribly written they're unusable.

Holistic Design has published several D20 Modern supplements under the "Real Life Roleplaying" mark. They often have adventures and adventure hooks in them. Note that the first one or two supplements are not actually D20 Modern supplements (noticing a trend?).

Youy can get an adventure a week from Modern Dispatch. Some fraction are non-FX, or you could research and buy the ones you want.
 
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(Psi)SeveredHead said:
A few of WotC's adventures are low/non-FX. Adelie 14 and Project Javelin are two of them (the latter will become a series "real soon now"). There's also Team Bravo (think Jurassic Park), The Peterson Counterstrike (but not the following ones), the whole Grim Frequencies tree, and Crisis on Canyon Road and high level adventures that follow it.
Adelie 14 and the Peterson Counterstrike aren't bad. Team Bravo deals a lot with Shadow and Project Javelin involves other dimensions so they're out. Grim Frequencies has supernatural overtones. Crisis on Canyon Rd is pretty limited but not a bad adventure.

(Psi)SeveredHead said:
www.lrgames.com has like 50 of them, but with slightly odd rules. You can convert a ton of adventures from the Living Spycraft site, too. There's a couple good Feng Shui and Shadowrun adventures as well.
The "D20 Mafia" adventures at lrgames.com didn't appeal to me. But Living Spycraft conversion is a good one, but Shadowrun and Feng Shui are too FX/fantasy for my tastes.

(Psi)SeveredHead said:
RPGNow has lots of them. They're hard to distinguish from non-FX ones, however, so read carefully. Most of the non-FX ones are military. There's very few (good) crime ones that I've seen. Be very careful - sometimes you'll find out the adventure is actually Spycraft, or the NPCs are so horribly written they're unusable.

Holistic Design has published several D20 Modern supplements under the "Real Life Roleplaying" mark. They often have adventures and adventure hooks in them. Note that the first one or two supplements are not actually D20 Modern supplements (noticing a trend?).

Youy can get an adventure a week from Modern Dispatch. Some fraction are non-FX, or you could research and buy the ones you want.

I'll look these places next.
 

Kheti sa-Menik said:
Adelie 14 and the Peterson Counterstrike aren't bad. Team Bravo deals a lot with Shadow

If it did, I didn't notice.

and Project Javelin involves other dimensions so they're out.

Gotcha.

Grim Frequencies has supernatural overtones.

Easily remedied. Make the radio frequencies technological (they activate when you're near, but anyone can hear them) and the train accident isn't really an accident.

Crisis on Canyon Rd is pretty limited but not a bad adventure.

True. Same with the ones that follow (Crossing the Line and I forget the title of the other one).


but Shadowrun and Feng Shui are too FX/fantasy for my tastes.

On Feng Shui, there are a couple of non-FX adventures for it that I found useful. (By non-FX I mean the plot isn't based on FX. It's pretty easy to write an NPC who doesn't breathe fire, though.) They're hard to find, though, but I can email you the two that I have.

On Shadowrun, as above for the most part. There are several adventures at the Shadowrun site, many of which are not based around FX. Again, there will be mages and stuff, not to mention non-humans, but both are pretty easy to fix. It depends on how much work you want to do, though.

I'll look these places next.

They're the best source, IMO. If you're looking for a military adventure, I strongly recommend Raid on Ashkashem and the two that follow. It's better to get them now that all three adventures are out, so you don't have to wait between adventures and hope your PCs don't level up in the meantime. (I had to wait 2.5 levels for the third one to come out.)
 

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