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Adventures v. Situations (Forked from: Why the World Exists)
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<blockquote data-quote="Ourph" data-source="post: 4706232" data-attributes="member: 20239"><p>1) That's not the message I took away from Celebrim's post. By his thorough and elaborate definition of the two terms, it seems to me that "well defined and statted up" puts it squarely in the "adventure" category. Specifically, the <em>Temple of Elemental Evil</em> would violate at least element #2 (no preplanned victory condition or end-state) and #3 (a small amount of prep) of Celebrim's definition for "situations", while fulfilling at least three elements (#2 Specific set of events/encounters and predetermining who is an ally, foil or foe, #3 A specific end states or resolution conditions and #4 Lots of preparation or prescripting) of his definition for "adventures".</p><p></p><p>2) Given that you appear to differ with Celebrim (and perhaps Imaro) on the question of what constitutes an "adventure" and what constitutes a "situation", I'd love to get your input on the 4 questions I asked upthread.</p></blockquote><p></p>
[QUOTE="Ourph, post: 4706232, member: 20239"] 1) That's not the message I took away from Celebrim's post. By his thorough and elaborate definition of the two terms, it seems to me that "well defined and statted up" puts it squarely in the "adventure" category. Specifically, the [i]Temple of Elemental Evil[/i] would violate at least element #2 (no preplanned victory condition or end-state) and #3 (a small amount of prep) of Celebrim's definition for "situations", while fulfilling at least three elements (#2 Specific set of events/encounters and predetermining who is an ally, foil or foe, #3 A specific end states or resolution conditions and #4 Lots of preparation or prescripting) of his definition for "adventures". 2) Given that you appear to differ with Celebrim (and perhaps Imaro) on the question of what constitutes an "adventure" and what constitutes a "situation", I'd love to get your input on the 4 questions I asked upthread. [/QUOTE]
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