Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Adventures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iosue" data-source="post: 6121588" data-attributes="member: 6680772"><p>It's been my contention for a while that D&D Next's <em>raison d'etre</em> is not to be some Super Edition that will make all players happy, but rather to be a highly customizable game system that can be configured to <em>emulate</em> the play of various editions and thus revitalize the whole history of D&D. So adventures released for Next could be easily used for B/X, 1e, 2e, 3e, or 4e. Initially it was largely speculation on my part, based on my interpretation of some of the things they've said. However, I think we're starting to see just this kind of movement.</p><p></p><p>First, of course the playtest already includes Next versions of Keep on the Borderlands and Isle of Dread.</p><p></p><p>Soon, they'll be releasing a new original module for AD&D - <a href="https://www.wizards.com/dnd/Product.aspx?x=dnd/products/dndacc/a-series" target="_blank">Danger at Darkshelf Quarry</a>. But not only is it written for AD&D, but a Next version was run at <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/4news/20130110" target="_blank">Winter Fantasy</a> and <a href="http://www.wizards.com/dnd/feature.aspx?x=dnd/feature/paxeast2013" target="_blank">PAX East</a>.</p><p></p><p>But it's not only B/X and AD&D. The latest playtest includes conversion notes for 4e <a href="http://www.wizards.com/dnd/event.aspx?x=dnd/4new/event/dndencounters" target="_blank">Encounters games</a> Against the Cult of Chaos and Storm Over Neverwinter.</p><p></p><p>But most interesting is this. Steve Winter, former member of TSR and one of the 2e design team, wrote the adventure <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/dungeon/2013January" target="_blank">Blood of Gruumsh</a> for Dungeon #210 (January). Winter wrote on his <a href="http://www.howlingtower.com/2013/01/wending-my-way-back-home.html" target="_blank">blog</a>, </p><p></p><p></p><p>Even more interesting, he writes:</p><p></p><p></p><p>This indicates to me that there is an explicit move towards adventures that can be used with any or many editions, not just Next. That there is an explicit expectation that some players will not move on to Next, but that adventures, and perhaps other materials, will be designed so that those players can still play them in their preferred edition.</p><p></p><p>My impression is that some adventures might be wholly generic -- fairly adaptable with any system. Blood of Gruumsh seems to be an example of that. Others might favor a particular era of D&D, like Murder at Baldur's being aimed towards WotC-era D&D, and Danger at Darkshelf Quarry being aimed more towards TSR-era D&D.</p><p></p><p>More and more I'm convinced that while people have been pooh-poohing Next and saying WotC should just support all editions, WotC has been intending to do just that. But while simply reprinting the different editions and releasing adventures meant only for those edition wold create another "many buckets" situation, doing this through Next allows them to hit a wider range of D&D demographics with each product.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6121588, member: 6680772"] It's been my contention for a while that D&D Next's [I]raison d'etre[/I] is not to be some Super Edition that will make all players happy, but rather to be a highly customizable game system that can be configured to [i]emulate[/i] the play of various editions and thus revitalize the whole history of D&D. So adventures released for Next could be easily used for B/X, 1e, 2e, 3e, or 4e. Initially it was largely speculation on my part, based on my interpretation of some of the things they've said. However, I think we're starting to see just this kind of movement. First, of course the playtest already includes Next versions of Keep on the Borderlands and Isle of Dread. Soon, they'll be releasing a new original module for AD&D - [URL="https://www.wizards.com/dnd/Product.aspx?x=dnd/products/dndacc/a-series"]Danger at Darkshelf Quarry[/URL]. But not only is it written for AD&D, but a Next version was run at [URL="http://www.wizards.com/dnd/Article.aspx?x=dnd/4news/20130110"]Winter Fantasy[/URL] and [URL="http://www.wizards.com/dnd/feature.aspx?x=dnd/feature/paxeast2013"]PAX East[/URL]. But it's not only B/X and AD&D. The latest playtest includes conversion notes for 4e [URL="http://www.wizards.com/dnd/event.aspx?x=dnd/4new/event/dndencounters"]Encounters games[/URL] Against the Cult of Chaos and Storm Over Neverwinter. But most interesting is this. Steve Winter, former member of TSR and one of the 2e design team, wrote the adventure [URL="http://www.wizards.com/dnd/Article.aspx?x=dnd/dungeon/2013January"]Blood of Gruumsh[/URL] for Dungeon #210 (January). Winter wrote on his [URL="http://www.howlingtower.com/2013/01/wending-my-way-back-home.html"]blog[/URL], Even more interesting, he writes: This indicates to me that there is an explicit move towards adventures that can be used with any or many editions, not just Next. That there is an explicit expectation that some players will not move on to Next, but that adventures, and perhaps other materials, will be designed so that those players can still play them in their preferred edition. My impression is that some adventures might be wholly generic -- fairly adaptable with any system. Blood of Gruumsh seems to be an example of that. Others might favor a particular era of D&D, like Murder at Baldur's being aimed towards WotC-era D&D, and Danger at Darkshelf Quarry being aimed more towards TSR-era D&D. More and more I'm convinced that while people have been pooh-poohing Next and saying WotC should just support all editions, WotC has been intending to do just that. But while simply reprinting the different editions and releasing adventures meant only for those edition wold create another "many buckets" situation, doing this through Next allows them to hit a wider range of D&D demographics with each product. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Adventures
Top