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<blockquote data-quote="Blackbrrd" data-source="post: 6128011" data-attributes="member: 63962"><p>I think this is an important point here. When converting between 3e and 4e modules there is a certain type of encounters that really doesn't work in one edition that works in the other. The 4e modules are in many ways too specific when it comes to encounters and in my opinion use too much room on the mechanical aspects of an encounter. It sort of railroads the DM into thinking there is only one way this is going to pan out. I much prefer encounters where the basic behaviour has been explained, which leaves the specific handling of the encounter to the DM.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6128011, member: 63962"] I think this is an important point here. When converting between 3e and 4e modules there is a certain type of encounters that really doesn't work in one edition that works in the other. The 4e modules are in many ways too specific when it comes to encounters and in my opinion use too much room on the mechanical aspects of an encounter. It sort of railroads the DM into thinking there is only one way this is going to pan out. I much prefer encounters where the basic behaviour has been explained, which leaves the specific handling of the encounter to the DM. [/QUOTE]
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