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<blockquote data-quote="Eidalac" data-source="post: 3902625" data-attributes="member: 56135"><p>Once, I had a group of PCs who wound up fighting a villain inside a large city. Naturally, the city guards, especially since these were Epic level PCs and this was a setting in which magic (of all kinds) is banned as a general threat to life not exploding.</p><p></p><p>So, just after the PCs finish off the villain, the bulk of the guards show up to arrest them. One of our 'heroes' decides these 1st level warriors are a serious threat, so kills about 30 of them (His AC and DR were so high that they could only damage him by rolling double 20's to get a critical hit while using Aid Other actions).</p><p></p><p>Eventually, the PCs leave town, feeling good about having 'saved the day'.</p><p></p><p>I should also mention that the town was the capital of the dominate empire in the world.</p><p></p><p>A few days latter, the PCs discover that the empire, along with many other nations allied with it, has, basically, declared war on the PCs. This was the first 'public' display of the true power of the PCs (which is also why the villain setup the fight to happen as it did), so this is a natural consequence of killing a bunch of guards in the capital, following a magical duel through the streets and sky that dwarfed any legend known to the people of the world.</p><p></p><p>The game ended at this point, as the players all decided I was just out to punish them for being too powerful.</p></blockquote><p></p>
[QUOTE="Eidalac, post: 3902625, member: 56135"] Once, I had a group of PCs who wound up fighting a villain inside a large city. Naturally, the city guards, especially since these were Epic level PCs and this was a setting in which magic (of all kinds) is banned as a general threat to life not exploding. So, just after the PCs finish off the villain, the bulk of the guards show up to arrest them. One of our 'heroes' decides these 1st level warriors are a serious threat, so kills about 30 of them (His AC and DR were so high that they could only damage him by rolling double 20's to get a critical hit while using Aid Other actions). Eventually, the PCs leave town, feeling good about having 'saved the day'. I should also mention that the town was the capital of the dominate empire in the world. A few days latter, the PCs discover that the empire, along with many other nations allied with it, has, basically, declared war on the PCs. This was the first 'public' display of the true power of the PCs (which is also why the villain setup the fight to happen as it did), so this is a natural consequence of killing a bunch of guards in the capital, following a magical duel through the streets and sky that dwarfed any legend known to the people of the world. The game ended at this point, as the players all decided I was just out to punish them for being too powerful. [/QUOTE]
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