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<blockquote data-quote="slobo777" data-source="post: 6011834" data-attributes="member: 6694877"><p>I doubt they are, it's not WotC's normal M.O., and it looks to me like 5E is a step away from the kinds of rules that can be fully automated (compared to, say 4E). Computers are good at rules, bad at rulings.</p><p></p><p>Of course, I still think it would be nice to have the dice/hits/bonuses etc side of the game built around a solid understanding of game stats.</p><p></p><p>But what a computer can never tell you is whether the game is fun to play. Realistically that quality will sell more books than any amount number-crunching for balance. Balance issues not caught in manual playtests <em>will </em>make it into the published game, but will be house-ruled away, errata'd etc, and probably won't do too much to spoil anyone's fun.</p><p></p><p>Despite that, I do think in any modern game built around chance and/or large numbers of player choices, that some test automation done early in the process would be a good thing. It should be a reasonable player expectation that the basic numbers in a game are already good to go.</p></blockquote><p></p>
[QUOTE="slobo777, post: 6011834, member: 6694877"] I doubt they are, it's not WotC's normal M.O., and it looks to me like 5E is a step away from the kinds of rules that can be fully automated (compared to, say 4E). Computers are good at rules, bad at rulings. Of course, I still think it would be nice to have the dice/hits/bonuses etc side of the game built around a solid understanding of game stats. But what a computer can never tell you is whether the game is fun to play. Realistically that quality will sell more books than any amount number-crunching for balance. Balance issues not caught in manual playtests [I]will [/I]make it into the published game, but will be house-ruled away, errata'd etc, and probably won't do too much to spoil anyone's fun. Despite that, I do think in any modern game built around chance and/or large numbers of player choices, that some test automation done early in the process would be a good thing. It should be a reasonable player expectation that the basic numbers in a game are already good to go. [/QUOTE]
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