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<blockquote data-quote="Stormonu" data-source="post: 5943898" data-attributes="member: 52734"><p>Honestly, it just needs to be balanced on game use - I don't have the playtest docs in front of me, but if it just does 1d6 fire damage with some sort of range increment, it's price needs only be a bit more than if you're burning a foe with a torch - and whether that torch does 1d3 or 1d6 fire damage. "Real world" cost shouldn't even factor into the price.</p><p></p><p>Also, another issue with just about every weapon in the D&D game is scaling damage at higher levels, without getting into silly escalating gear wars. While 4E scaled alchemical fire with scaling damage versions that did increasingly larger d6 damage, it was ludicrious to have to have half-a-dozen variations simply to keep the damage relevant. Like the fact that WotC wants to keep it possible to fight orcs at higher levels - just more of them at once, I'd like to keep alchemical fire relevant without having to introduce Improved Alchemical Fire, Draconic Fire and Hellfire versions that simply deal more damage to keep it useful in the game at higher levels.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5943898, member: 52734"] Honestly, it just needs to be balanced on game use - I don't have the playtest docs in front of me, but if it just does 1d6 fire damage with some sort of range increment, it's price needs only be a bit more than if you're burning a foe with a torch - and whether that torch does 1d3 or 1d6 fire damage. "Real world" cost shouldn't even factor into the price. Also, another issue with just about every weapon in the D&D game is scaling damage at higher levels, without getting into silly escalating gear wars. While 4E scaled alchemical fire with scaling damage versions that did increasingly larger d6 damage, it was ludicrious to have to have half-a-dozen variations simply to keep the damage relevant. Like the fact that WotC wants to keep it possible to fight orcs at higher levels - just more of them at once, I'd like to keep alchemical fire relevant without having to introduce Improved Alchemical Fire, Draconic Fire and Hellfire versions that simply deal more damage to keep it useful in the game at higher levels. [/QUOTE]
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