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<blockquote data-quote="Iron Sheep" data-source="post: 1415112" data-attributes="member: 4965"><p>You were worried about the PC archer taking down the bad guys too quickly. Well, turnabout is fair play.</p><p></p><p>----</p><p><strong>Kar Nathagna, Swordwraith Orc Ranger 3/Fighter 2/Order of the Bow Initiate 5</strong></p><p><strong>Medium Undead (Augmented Humanoid, Orc)</strong></p><p><strong>Hit Dice:</strong> 10d12 (70 hp)</p><p><strong>Initiative:</strong> +4</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 23 (+4 Dex, +7 chain shirt, +1 deflection, +1 natural), touch 15, flatfooted 19</p><p><strong>Base Attack/Grapple:</strong> +10/+12</p><p><strong>Attack:</strong> <em>+1 flaming mighty composite longbow</em> +17 ranged (1d8+2/x3 and 1d6 fire, plus 3d8+1 if within 30 ft.); or masterwork greataxe +13 melee (1d12+3/x3 and 1 Str)</p><p><strong>Full Attack:</strong> <em>+1 flaming mighty composite longbow</em> +17/+12 ranged (1d8+2/x3 and 1d6 fire); or <em>+1 flaming mighty composite longbow</em> +15/+15/+10 ranged (1d8+2/x3 and 1d6 fire); or masterwork greataxe +13/+8 melee (1d12+3/x3 and 1 Str)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Close combat shot, favoured enemy (human), ranged precision +3d8, strength damage</p><p><strong>Special Qualities:</strong> Damage reduction 10/magic and slashing, darkvision 60 ft., turn resistance +2, undead traits, wild empathy +3</p><p><strong>Saves:</strong> Fort +5, Ref +9, Will +8</p><p><strong>Abilities:</strong> Str 14, Dex 19, Con --, Int 10, Wis 12, Cha 11</p><p><strong>Skills:</strong> Craft (bowmaking) +5, Hide +7, Knowledge (religion) +2, Listen +3, Move Silently +7, Ride +13, Spot +8, Survival +4</p><p><strong>Feats:</strong> Alertness (B), Daylight Adaptation, Endurance, Greater Weapon Focus (composite longbow), Iron Will (B), Point Blank Shot, Mounted Archery, Mounted Combat, Precise Shot, Rapid Shot, Track, Weapon Focus (composite longbow)</p><p><strong>Challenge Rating:</strong> 12</p><p><strong>Alignment:</strong> Chaotic Evil</p><p><strong>Possessions:</strong> <em>+1 flaming mighty (Str 14) composite longbow</em>, masterwork greataxe, <em>+3 chain shirt</em>, <em>+1 ring of protection</em>, <em>+1 amulet of natural armour</em>, <em>gloves of dexterity +2</em>.</p><p></p><p></p><p>Kar Nathagna trained as a scout for the orc armies. From this, he learnt the patience and discipline needed to truly master the longbow.</p><p></p><p></p><p><strong>Combat</strong></p><p></p><p>Kar Nathagna attacks with his bow from atop his wyvern (-2 to attacks for mounted archery). He will either keep his distance from his enemies, using his large number of attacks to wear them down, or will conduct strafing runs, closing to withing 30 ft. to use his ranged precision attack.</p><p></p><p><strong>Ranged Precision (Ex):</strong> As a standard action, may make a single precisely aimed attack at a target within 30 ft. and deal an extra 3d8 damage. Does not work against creatures immune to critical hits. Creature does not have to be flatfooted or denied its dexterity bonus to AC, but otherwise like a sneak attack.</p><p></p><p><strong>Close Combat Shot (Ex):</strong> Can make a ranged attack in a threatened square without provoking an attack of opportunity.</p><p></p><p></p><p><strong>Notes:</strong> Because it does not get to use its strength damage ability on ranged atacks, it probably isn't quite as challenging as a melee-based swordwraith, so the CR may be slightly too high.</p><p></p><p>The swordwraith template is from the Fiend Folio. If you don't have it, the template basically adds strength damage to melee attacks, turn resistance, DR, and a couple of bonus feats. Despite the name, swordwraiths are not incorporeal, although their bodies are translucent.</p></blockquote><p></p>
[QUOTE="Iron Sheep, post: 1415112, member: 4965"] You were worried about the PC archer taking down the bad guys too quickly. Well, turnabout is fair play. ---- [B]Kar Nathagna, Swordwraith Orc Ranger 3/Fighter 2/Order of the Bow Initiate 5[/B] [B]Medium Undead (Augmented Humanoid, Orc)[/B] [B]Hit Dice:[/B] 10d12 (70 hp) [B]Initiative:[/B] +4 [B]Speed:[/B] 30 ft. [B]AC:[/B] 23 (+4 Dex, +7 chain shirt, +1 deflection, +1 natural), touch 15, flatfooted 19 [B]Base Attack/Grapple:[/B] +10/+12 [B]Attack:[/B] [I]+1 flaming mighty composite longbow[/I] +17 ranged (1d8+2/x3 and 1d6 fire, plus 3d8+1 if within 30 ft.); or masterwork greataxe +13 melee (1d12+3/x3 and 1 Str) [B]Full Attack:[/B] [I]+1 flaming mighty composite longbow[/I] +17/+12 ranged (1d8+2/x3 and 1d6 fire); or [I]+1 flaming mighty composite longbow[/I] +15/+15/+10 ranged (1d8+2/x3 and 1d6 fire); or masterwork greataxe +13/+8 melee (1d12+3/x3 and 1 Str) [B]Space/Reach:[/B] 5 ft./5 ft. [B]Special Attacks:[/B] Close combat shot, favoured enemy (human), ranged precision +3d8, strength damage [B]Special Qualities:[/B] Damage reduction 10/magic and slashing, darkvision 60 ft., turn resistance +2, undead traits, wild empathy +3 [B]Saves:[/B] Fort +5, Ref +9, Will +8 [B]Abilities:[/B] Str 14, Dex 19, Con --, Int 10, Wis 12, Cha 11 [B]Skills:[/B] Craft (bowmaking) +5, Hide +7, Knowledge (religion) +2, Listen +3, Move Silently +7, Ride +13, Spot +8, Survival +4 [B]Feats:[/B] Alertness (B), Daylight Adaptation, Endurance, Greater Weapon Focus (composite longbow), Iron Will (B), Point Blank Shot, Mounted Archery, Mounted Combat, Precise Shot, Rapid Shot, Track, Weapon Focus (composite longbow) [B]Challenge Rating:[/B] 12 [B]Alignment:[/B] Chaotic Evil [B]Possessions:[/B] [I]+1 flaming mighty (Str 14) composite longbow[/I], masterwork greataxe, [I]+3 chain shirt[/I], [I]+1 ring of protection[/I], [I]+1 amulet of natural armour[/I], [I]gloves of dexterity +2[/I]. Kar Nathagna trained as a scout for the orc armies. From this, he learnt the patience and discipline needed to truly master the longbow. [B]Combat[/B] Kar Nathagna attacks with his bow from atop his wyvern (-2 to attacks for mounted archery). He will either keep his distance from his enemies, using his large number of attacks to wear them down, or will conduct strafing runs, closing to withing 30 ft. to use his ranged precision attack. [B]Ranged Precision (Ex):[/B] As a standard action, may make a single precisely aimed attack at a target within 30 ft. and deal an extra 3d8 damage. Does not work against creatures immune to critical hits. Creature does not have to be flatfooted or denied its dexterity bonus to AC, but otherwise like a sneak attack. [B]Close Combat Shot (Ex):[/B] Can make a ranged attack in a threatened square without provoking an attack of opportunity. [B]Notes:[/B] Because it does not get to use its strength damage ability on ranged atacks, it probably isn't quite as challenging as a melee-based swordwraith, so the CR may be slightly too high. The swordwraith template is from the Fiend Folio. If you don't have it, the template basically adds strength damage to melee attacks, turn resistance, DR, and a couple of bonus feats. Despite the name, swordwraiths are not incorporeal, although their bodies are translucent. [/QUOTE]
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