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Adventuring skills found to be less useful than first thought
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 3088660" data-attributes="member: 12332"><p>I voted for Treat Injury.</p><p></p><p>It seems like it would be an absolutely clutch skill for any game where magical healing wasn't available.</p><p></p><p>I'm not sure how I'd fix it, but the +1d4hp ability working once per day lays almost all healing off on surgery at the end of the day ... everybody constantly needs to go in for "Surgery" to be functional.</p><p></p><p>For me I say the surgery is just a catch-all for everything from getting stitches and an ace bandage to bullet removal.</p><p></p><p>It remains, though, that it makes d20Modern characters very finite because they have only (Hit Points)+1d4hp every day with which to get in fights. D&D characters, their hit-points are a renewable resource that run out only when the healer is out of healing mojo, and that resource is more important over the course of One Encounter, than over the course of the day.</p><p></p><p>d20Modern heroes have about one serious encounter in them a day unless you use a different HP system.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 3088660, member: 12332"] I voted for Treat Injury. It seems like it would be an absolutely clutch skill for any game where magical healing wasn't available. I'm not sure how I'd fix it, but the +1d4hp ability working once per day lays almost all healing off on surgery at the end of the day ... everybody constantly needs to go in for "Surgery" to be functional. For me I say the surgery is just a catch-all for everything from getting stitches and an ace bandage to bullet removal. It remains, though, that it makes d20Modern characters very finite because they have only (Hit Points)+1d4hp every day with which to get in fights. D&D characters, their hit-points are a renewable resource that run out only when the healer is out of healing mojo, and that resource is more important over the course of One Encounter, than over the course of the day. d20Modern heroes have about one serious encounter in them a day unless you use a different HP system. --fje [/QUOTE]
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