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Adventuring Tactics Masterclass: Giants.
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<blockquote data-quote="Gaiden" data-source="post: 688786" data-attributes="member: 103"><p>This is completely unrelated to tactics against giants - I just thought it might be worth mentioning.</p><p></p><p></p><p></p><p>I know that Giants are not very smart and in some circumstances they may want to spread the hurt around. Especially if something they though was just a nuissance just became more than a thorn in their side (read as wimpy looking rogue sneak attacks). However, in general the most efficient tactic which I can't help but think that even giants would follow would be to focus on one guy until he is down and then move to the next. This of course assumes that doing so is the most tactically sound attack method - if the giant had whirlwind attack things might be different.</p><p></p><p>I just thought I would say this because sometimes I, as a DM, have been (as well as seen other DM's I play with) be "nice" and spread the hurt around so that no one character dies. I don't like this because it takes away the realism of the game. If the giant has been sitting there bashing on the fighter for a few rounds and the fighter looks to be on his last legs and then a new combatant moves into the fray, the giant I doubt would suddenly shift his attention to this new foe - all else being equal. IMO, giants should fight just like everyone else - you eliminate threats as fast as possible. The giant will take down that fighter and then move to the new target. Extrapolating this to multiple foes around the giant - the giant takes one out a time - probably who ever looks like the biggest threat. (This is the case where their lower intelligence would come into play - in general it makes more sense to take out the weakest foe first.)</p></blockquote><p></p>
[QUOTE="Gaiden, post: 688786, member: 103"] This is completely unrelated to tactics against giants - I just thought it might be worth mentioning. I know that Giants are not very smart and in some circumstances they may want to spread the hurt around. Especially if something they though was just a nuissance just became more than a thorn in their side (read as wimpy looking rogue sneak attacks). However, in general the most efficient tactic which I can't help but think that even giants would follow would be to focus on one guy until he is down and then move to the next. This of course assumes that doing so is the most tactically sound attack method - if the giant had whirlwind attack things might be different. I just thought I would say this because sometimes I, as a DM, have been (as well as seen other DM's I play with) be "nice" and spread the hurt around so that no one character dies. I don't like this because it takes away the realism of the game. If the giant has been sitting there bashing on the fighter for a few rounds and the fighter looks to be on his last legs and then a new combatant moves into the fray, the giant I doubt would suddenly shift his attention to this new foe - all else being equal. IMO, giants should fight just like everyone else - you eliminate threats as fast as possible. The giant will take down that fighter and then move to the new target. Extrapolating this to multiple foes around the giant - the giant takes one out a time - probably who ever looks like the biggest threat. (This is the case where their lower intelligence would come into play - in general it makes more sense to take out the weakest foe first.) [/QUOTE]
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