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Adventuring Temp Agency
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<blockquote data-quote="plisnithus8" data-source="post: 9668034" data-attributes="member: 6870553"><p>Hoping to get enough interest for a weekly D&D at work this summer during the lunch hour (plus a little extra as people are able), I decided to send an invite to all 18 of my co-workers. I'm overwhelmed with the response -- Ten have accepted to come to session zero with a couple more tentative -- 3 have played with me outside of work, 3 have played some type of rpg at least once, and 4 have never played and are coming in knowing absolutely nothing. </p><p></p><p>We'll do session zero Tuesday and have 2 hours set aside for this and use that time to talk about scheduling too. It's going to be even more tricky because I already have the seasoned players telling me ideas for what they want to play. I sent out some links to a Gini D how-to-play video and the DNDBeyond character creator. but I know some people won't look at anything until they come. I'll have each newbie sit next to someone with more experience; they're all helpful people so I'm counting on that so I don't have to do all the work teaching. </p><p></p><p>I don't think all 10 will show up weekly but have to be prepared if they do. I've DMed 10 before but not for long (I asked a player to DM half the group when we had large number show up -- splitting then party). People will be getting lunch and eating so that will slow things down so I'll have to get things started right away each session. We'll have to have minimal and quick combat.</p><p></p><p>I've decided to make the sessions episodic so people can join each week as they are able and to make the set-up be that they are a cohort who all just graduated from a community college in Waterdeep with debt in an over-saturated job market so they join a temp agency. I'm creating a job board with a dozen or clients looking for temps. The session will be relatively short so will have to be mini-one-shots -- I'll mostly pull from previous adventures I've run to cut down on prep because I run another weekly home-brew game once a week with other people. </p><p></p><p>Temp job ideas include:</p><ul> <li data-xf-list-type="ul">Thorin & Company: steal dragon horde</li> <li data-xf-list-type="ul">Acquisitions Inc.: dungeon crawl</li> <li data-xf-list-type="ul">Harpers: undercover musicians</li> <li data-xf-list-type="ul">Xanathar's Guild: thugs</li> <li data-xf-list-type="ul">Spelljammer Academy: ship repossession</li> </ul><p>Questions, comments, suggestions welcome.</p><p>If there's interest, I'll post updates.</p></blockquote><p></p>
[QUOTE="plisnithus8, post: 9668034, member: 6870553"] Hoping to get enough interest for a weekly D&D at work this summer during the lunch hour (plus a little extra as people are able), I decided to send an invite to all 18 of my co-workers. I'm overwhelmed with the response -- Ten have accepted to come to session zero with a couple more tentative -- 3 have played with me outside of work, 3 have played some type of rpg at least once, and 4 have never played and are coming in knowing absolutely nothing. We'll do session zero Tuesday and have 2 hours set aside for this and use that time to talk about scheduling too. It's going to be even more tricky because I already have the seasoned players telling me ideas for what they want to play. I sent out some links to a Gini D how-to-play video and the DNDBeyond character creator. but I know some people won't look at anything until they come. I'll have each newbie sit next to someone with more experience; they're all helpful people so I'm counting on that so I don't have to do all the work teaching. I don't think all 10 will show up weekly but have to be prepared if they do. I've DMed 10 before but not for long (I asked a player to DM half the group when we had large number show up -- splitting then party). People will be getting lunch and eating so that will slow things down so I'll have to get things started right away each session. We'll have to have minimal and quick combat. I've decided to make the sessions episodic so people can join each week as they are able and to make the set-up be that they are a cohort who all just graduated from a community college in Waterdeep with debt in an over-saturated job market so they join a temp agency. I'm creating a job board with a dozen or clients looking for temps. The session will be relatively short so will have to be mini-one-shots -- I'll mostly pull from previous adventures I've run to cut down on prep because I run another weekly home-brew game once a week with other people. Temp job ideas include: [LIST] [*]Thorin & Company: steal dragon horde [*]Acquisitions Inc.: dungeon crawl [*]Harpers: undercover musicians [*]Xanathar's Guild: thugs [*]Spelljammer Academy: ship repossession [/LIST] Questions, comments, suggestions welcome. If there's interest, I'll post updates. [/QUOTE]
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