Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Advertising/Marketing for D&D/d20
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Samothdm" data-source="post: 270822" data-attributes="member: 5473"><p>Jim, I totally agree with you that a d20 ad in <em>Maxim</em> would not have the same effect as WotC's 3rd Edition ad a couple of years ago. I would never really recommend a d20 publisher running an ad in <em>Maxim</em> except in very specific circumstances (such as if a publisher gets ahold of a very popular WotC license to start publishing products based on that license). But, it would have to be a very popular license. I can't think of one off the top of my head right now. </p><p></p><p>What I'm saying is that WotC should be doing more mass media stuff and spending less in the niche gaming magazines. But, a lot of those magazines count on the revenue that they get from WotC and many of them would probably go out of business if it weren't for WotC's ads running every month. So, to counter that effect, I'm suggesting that some of the d20 publishers take up that slack and use those niche gaming magazines to support their product lines. </p><p></p><p>I'm also just curious as to why WotC has, for the most part, stopped advertising D&D. Since many d20 publishers are former WotC employees, I thought they might have some ideas. Was it the overall out-of-pocket cost of the ads (yes, Maxim, Boy's Life, etc. are very expensive when you just consider the cost of the ad space). Or is it that WotC/Hasbro didn't think that the ads "paid out" in terms of the sales that they generated? If that's the case, how did they come to that conclusion? What measures did they use to track their sales? </p><p></p><p>I realize that the great majority of the spending for 3rd Edition would obviously take place at the launch of the product, but to not support it now in mass media is the equivalent of saying, "No one else is going to buy our games, so we're only going to talk to the current players through gaming magazines and fan sites." Thinking like that will cause this hobby to die a slow death. </p><p></p><p>So, ultimately, I think WotC needs to be refreshing its player base. One way to do that is to advertise to people who show an interest in the fantasy genre (fantasy and sci-fi publications and movies/tv shows, comic books, anime fans), gamers in general (particularly computer RPG gamers), and people who "fit the demo" of gamers (most are young men 12-24 or maybe even 12-34). Some of this will be expensive, but sometimes you have to spend a little money to make a little money. </p><p></p><p>The other solution is to pull a Games Workshop plan and simply revise the game every three years or so and do a relatively large marketing campaign to bring in new players and blow off the current players. Revise the Core Three Rulebooks every three years and tell people that they need these books to play. Focus only on new players and forget about the current players (who will probably just keep using the same edition that they're comfortable with). However, I don't see WotC going with this approach (thank goodness).</p></blockquote><p></p>
[QUOTE="Samothdm, post: 270822, member: 5473"] Jim, I totally agree with you that a d20 ad in [I]Maxim[/I] would not have the same effect as WotC's 3rd Edition ad a couple of years ago. I would never really recommend a d20 publisher running an ad in [I]Maxim[/I] except in very specific circumstances (such as if a publisher gets ahold of a very popular WotC license to start publishing products based on that license). But, it would have to be a very popular license. I can't think of one off the top of my head right now. What I'm saying is that WotC should be doing more mass media stuff and spending less in the niche gaming magazines. But, a lot of those magazines count on the revenue that they get from WotC and many of them would probably go out of business if it weren't for WotC's ads running every month. So, to counter that effect, I'm suggesting that some of the d20 publishers take up that slack and use those niche gaming magazines to support their product lines. I'm also just curious as to why WotC has, for the most part, stopped advertising D&D. Since many d20 publishers are former WotC employees, I thought they might have some ideas. Was it the overall out-of-pocket cost of the ads (yes, Maxim, Boy's Life, etc. are very expensive when you just consider the cost of the ad space). Or is it that WotC/Hasbro didn't think that the ads "paid out" in terms of the sales that they generated? If that's the case, how did they come to that conclusion? What measures did they use to track their sales? I realize that the great majority of the spending for 3rd Edition would obviously take place at the launch of the product, but to not support it now in mass media is the equivalent of saying, "No one else is going to buy our games, so we're only going to talk to the current players through gaming magazines and fan sites." Thinking like that will cause this hobby to die a slow death. So, ultimately, I think WotC needs to be refreshing its player base. One way to do that is to advertise to people who show an interest in the fantasy genre (fantasy and sci-fi publications and movies/tv shows, comic books, anime fans), gamers in general (particularly computer RPG gamers), and people who "fit the demo" of gamers (most are young men 12-24 or maybe even 12-34). Some of this will be expensive, but sometimes you have to spend a little money to make a little money. The other solution is to pull a Games Workshop plan and simply revise the game every three years or so and do a relatively large marketing campaign to bring in new players and blow off the current players. Revise the Core Three Rulebooks every three years and tell people that they need these books to play. Focus only on new players and forget about the current players (who will probably just keep using the same edition that they're comfortable with). However, I don't see WotC going with this approach (thank goodness). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Advertising/Marketing for D&D/d20
Top