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Advice: A less hectic workday for my D&D characters
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<blockquote data-quote="Oofta" data-source="post: 7406954" data-attributes="member: 6801845"><p>Probably off topic a bit, but the last time someone tried to do a tiny hut in enemy territory, the hobgoblins found them. Being the smart military types, the patrol called for reinforcements. When the reinforcements arrived, they proceeded to bury the hut with the people inside. The first rank blocked the view with over-sized shields while the back rank started throwing brush and dried wood onto the hut. The plan was to wait for the wood and brush to collapse in and then set the whole thing on fire. They also started setting up traps and ambushes around the perimeter. I may have been inspired by a previous discussion on this topic. <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>Anyway, my point is that the hut is useful, but reasonable tactics by the enemy make it just as much of a trap as a safe place.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7406954, member: 6801845"] Probably off topic a bit, but the last time someone tried to do a tiny hut in enemy territory, the hobgoblins found them. Being the smart military types, the patrol called for reinforcements. When the reinforcements arrived, they proceeded to bury the hut with the people inside. The first rank blocked the view with over-sized shields while the back rank started throwing brush and dried wood onto the hut. The plan was to wait for the wood and brush to collapse in and then set the whole thing on fire. They also started setting up traps and ambushes around the perimeter. I may have been inspired by a previous discussion on this topic. :hmm: Anyway, my point is that the hut is useful, but reasonable tactics by the enemy make it just as much of a trap as a safe place. [/QUOTE]
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Advice: A less hectic workday for my D&D characters
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