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<blockquote data-quote="nedjer" data-source="post: 5242130" data-attributes="member: 83796"><p>I'd probably avoid any plot requirement that meant the players/ PCs had to cross the line. If they did, good, if not, planted evidence, blackmail or an ancient curse might offer alternative approaches to head in the direction of making or branding them 'evil' for the next campaign?</p><p></p><p>Along the way I might use 'righting a wrong' aka 'an eye for an eye', a traitor, enchanted items/ gold, (which corrupts/ gets players to 'turn' in steps as they choose whether or not to get all the pieces of an item/ collect more of the corrupting items in the knowledge it'll lead to incremental consequences), emotional pleas for the PCs to 'do something that really counts', family or friends being picked on, 'accidental' crime, (caught with forgeries, clipped gold coins), options to make life much easiser by paying a bribe, pressure/ press-ganging to get caught-up in 'crusading zeal' . . .</p><p></p><p>Once a small compromise has been made it can be used to fuel/ tempt further corruption. This can switch to or between rewards for being unpleasant and penalties fro not being unpleasant.</p><p></p><p>HTH</p></blockquote><p></p>
[QUOTE="nedjer, post: 5242130, member: 83796"] I'd probably avoid any plot requirement that meant the players/ PCs had to cross the line. If they did, good, if not, planted evidence, blackmail or an ancient curse might offer alternative approaches to head in the direction of making or branding them 'evil' for the next campaign? Along the way I might use 'righting a wrong' aka 'an eye for an eye', a traitor, enchanted items/ gold, (which corrupts/ gets players to 'turn' in steps as they choose whether or not to get all the pieces of an item/ collect more of the corrupting items in the knowledge it'll lead to incremental consequences), emotional pleas for the PCs to 'do something that really counts', family or friends being picked on, 'accidental' crime, (caught with forgeries, clipped gold coins), options to make life much easiser by paying a bribe, pressure/ press-ganging to get caught-up in 'crusading zeal' . . . Once a small compromise has been made it can be used to fuel/ tempt further corruption. This can switch to or between rewards for being unpleasant and penalties fro not being unpleasant. HTH [/QUOTE]
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