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General Tabletop Discussion
*TTRPGs General
Advice: Consequences for a player's mistakes
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<blockquote data-quote="Trihelios" data-source="post: 5006062" data-attributes="member: 86364"><p>Well, with the first situation, I've been considering the idea that the merchant has been assosciating with a mage who can change people's shape for more than just to rig a duel. I'm thinking that he's been blackmailed by the invading force to help them get past the defences.</p><p></p><p>The merchant may have been trying to get involved with the noblewoman in order to acquire some of her clothing (the way the magic works, you shapechange into whoever's clothing you wear for as long as the spell is in effect. The PC wore the smuggler's clothes in the duel in order to take on his form and changed back into his own clothes to return back so he's familiar with how it works).</p><p></p><p>When he organised for the noblewoman to meet with the PC he would have had a short window during which he knew the noblewoman was out of the castle. He could have taken on her form, gone into the castle and performed the next stage of his plan able to blame it on the noblewoman.</p><p></p><p>What this means is that the PC is the noblewoman's alibi and has made her aware that the merchant has access to this form of magic. When she gets accused of sabotaging the war effort, thanks to him, she'll know who was really behind it and how. She can direct the investigators to seek out the PC who can prove she's truly innocent.</p><p></p><p>This way, the PC will be in some danger (he knows the truth, the way the spell works and the identity of the mage, so the merchant will have to try to stop him), but his actions will also be crucial to stopping the merchant's plans and rescuing the noblewoman from false accusation.</p><p></p><p>Gives him a chance for what should be a fun adventure and he can come out of the whole mess as a hero.</p></blockquote><p></p>
[QUOTE="Trihelios, post: 5006062, member: 86364"] Well, with the first situation, I've been considering the idea that the merchant has been assosciating with a mage who can change people's shape for more than just to rig a duel. I'm thinking that he's been blackmailed by the invading force to help them get past the defences. The merchant may have been trying to get involved with the noblewoman in order to acquire some of her clothing (the way the magic works, you shapechange into whoever's clothing you wear for as long as the spell is in effect. The PC wore the smuggler's clothes in the duel in order to take on his form and changed back into his own clothes to return back so he's familiar with how it works). When he organised for the noblewoman to meet with the PC he would have had a short window during which he knew the noblewoman was out of the castle. He could have taken on her form, gone into the castle and performed the next stage of his plan able to blame it on the noblewoman. What this means is that the PC is the noblewoman's alibi and has made her aware that the merchant has access to this form of magic. When she gets accused of sabotaging the war effort, thanks to him, she'll know who was really behind it and how. She can direct the investigators to seek out the PC who can prove she's truly innocent. This way, the PC will be in some danger (he knows the truth, the way the spell works and the identity of the mage, so the merchant will have to try to stop him), but his actions will also be crucial to stopping the merchant's plans and rescuing the noblewoman from false accusation. Gives him a chance for what should be a fun adventure and he can come out of the whole mess as a hero. [/QUOTE]
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