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Advice? - First D&D with sons, ages 5 and 3
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<blockquote data-quote="JoeBlank" data-source="post: 1424450" data-attributes="member: 1806"><p>Thanks for the kind words, everyone. I did not really plan this, it actually just progressed at the pace they wanted. Not being into minis, I had not bought any until Amazon had a big sale a couple of months ago. Grabbed 2 packs, and the boys loved them. I figured they were like army men to them, but thought I would try to teach them a little about how to have a mini combat. When they liked that so much, I broke out the Adventure Game that I was saving for when they were a little older, and here we are. </p><p> </p><p>Snoweel, I don't think it quite rises to the level of a story hour, but I will continue to report their exploits. This won't really be a campaign, as they are already itching to play some of the other iconics. That will be a good opportunity to learn what all the classes can do. Once we have cycled thru playing several types of characters, I may take a shot at letting them create their own.</p><p> </p><p>Silver Moon, I like your simplified character sheet. One obstacle for us is the fact that Jacob does not read yet. Joseph is getting pretty good at reading, but many of the game terms are new to him. The Fuzzy Heroes RPG sounds cool too. I'll keep an eye out for it, but I don't know if I can convince them. The minis are what sold them on the game, and we are working to find minis to use for all the iconics in the Adventure Game, which just comes with counters.</p><p> </p><p>One thing I did not mention before was how educational the game can be. Of course, the role play is a fantastic tool for learning problem solving skills, but Joseph is getting a chance to work on reading and math too. I make him add to figure the results of all of the rolls that are made, and he has to compare numbers. For example, when I roll a 10 for a creature with a +2 to hit, he has to tell me the result is a 12, and then he has to figure out if that is "more than" or "less than" his AC of 15.</p><p> </p><p>When they defeated the goblins and bashed open the unlocked chest, they found 100 gp. Without me telling them what to do, Joseph figured they should split the treasure equally. He does not do division yet in kindergarten, so I gave him poker chips for the gp and he counted until he had 50 gp for Regdar and 50 gp for Tordek.</p><p> </p><p>In case you can't tell, the boys are having fun and their dad is having a great time too.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 1424450, member: 1806"] Thanks for the kind words, everyone. I did not really plan this, it actually just progressed at the pace they wanted. Not being into minis, I had not bought any until Amazon had a big sale a couple of months ago. Grabbed 2 packs, and the boys loved them. I figured they were like army men to them, but thought I would try to teach them a little about how to have a mini combat. When they liked that so much, I broke out the Adventure Game that I was saving for when they were a little older, and here we are. Snoweel, I don't think it quite rises to the level of a story hour, but I will continue to report their exploits. This won't really be a campaign, as they are already itching to play some of the other iconics. That will be a good opportunity to learn what all the classes can do. Once we have cycled thru playing several types of characters, I may take a shot at letting them create their own. Silver Moon, I like your simplified character sheet. One obstacle for us is the fact that Jacob does not read yet. Joseph is getting pretty good at reading, but many of the game terms are new to him. The Fuzzy Heroes RPG sounds cool too. I'll keep an eye out for it, but I don't know if I can convince them. The minis are what sold them on the game, and we are working to find minis to use for all the iconics in the Adventure Game, which just comes with counters. One thing I did not mention before was how educational the game can be. Of course, the role play is a fantastic tool for learning problem solving skills, but Joseph is getting a chance to work on reading and math too. I make him add to figure the results of all of the rolls that are made, and he has to compare numbers. For example, when I roll a 10 for a creature with a +2 to hit, he has to tell me the result is a 12, and then he has to figure out if that is "more than" or "less than" his AC of 15. When they defeated the goblins and bashed open the unlocked chest, they found 100 gp. Without me telling them what to do, Joseph figured they should split the treasure equally. He does not do division yet in kindergarten, so I gave him poker chips for the gp and he counted until he had 50 gp for Regdar and 50 gp for Tordek. In case you can't tell, the boys are having fun and their dad is having a great time too. [/QUOTE]
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