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*Pathfinder & Starfinder
Advice for a 5E DM moving to PF2E
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<blockquote data-quote="JmanTheDM" data-source="post: 8216482" data-attributes="member: 6791902"><p>I obviously have a lot to say about this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" />.  Couple of points that my table needed to work through.</p><p>"but what if I roll a 1 on my initiative, and I was the one who triggered the start of the fight"</p><ul> <li data-xf-list-type="ul">answer 1:  tough beans.  such is the vagaries of war.</li> <li data-xf-list-type="ul">answer 2:  spend a hero point and re-roll.  nowhere does it say Initiative cannot have hero points applied to it (as far as I am aware)</li> <li data-xf-list-type="ul">answer 3:  next time, don't try bluffing as the pizza delivery dude, when deception is a middling skill mr. all tracking Ranger?</li> </ul><p></p><p>"but it doesn't make logical sense.  I'm the one that springs the trap by charging, why is the cleric who's hiding behind the wall in the other room get to go before me?"</p><ul> <li data-xf-list-type="ul">answer 1:  tough beans.  such is the vagaries of war</li> <li data-xf-list-type="ul">better answer 2:  everything is happening at the same time.  as soon as you shouted your battlecry to start the attack, the cleric who was on the balls of his feet ready to spring into action simply reacted in that very instant when he heard your first syllable of your shout.</li> </ul><p></p><p>"why do the monsters get to go before us,  they were totally fooled?"</p><ul> <li data-xf-list-type="ul">answer 1:  were they?  narratively, the fast acting monsters may have had "suspicions" that allowed them to keep their guard up while still not triggering a move into combat</li> <li data-xf-list-type="ul">answer 2:  tough beans.  some monsters simply react faster than you do, some of the time.</li> <li data-xf-list-type="ul">answer 3:  but look at all the actions they need to spend (Assuming thinking monsters) to get <em>out</em> of this disadvantageous position.  likely needing to spend an action to step out of flank and Opportunity attack.  maybe spend another action to move to a tactically superior position.  you are looking at between 33-66% of this first responder's turn "burned up" in trying to mitigate the disastrous starting position as a result of this ambush.  </li> </ul><p>its a phenomenal advantage in pf2 if you can "cost" your opponent actions by forcing them to react while "saving" yourself actions by not needing to move into position simply by starting combat where you optimally want to start things. </p><p></p><p>Cheers,</p><p></p><p>J.</p></blockquote><p></p>
[QUOTE="JmanTheDM, post: 8216482, member: 6791902"] I obviously have a lot to say about this :). Couple of points that my table needed to work through. "but what if I roll a 1 on my initiative, and I was the one who triggered the start of the fight" [LIST] [*]answer 1: tough beans. such is the vagaries of war. [*]answer 2: spend a hero point and re-roll. nowhere does it say Initiative cannot have hero points applied to it (as far as I am aware) [*]answer 3: next time, don't try bluffing as the pizza delivery dude, when deception is a middling skill mr. all tracking Ranger? [/LIST] "but it doesn't make logical sense. I'm the one that springs the trap by charging, why is the cleric who's hiding behind the wall in the other room get to go before me?" [LIST] [*]answer 1: tough beans. such is the vagaries of war [*]better answer 2: everything is happening at the same time. as soon as you shouted your battlecry to start the attack, the cleric who was on the balls of his feet ready to spring into action simply reacted in that very instant when he heard your first syllable of your shout. [/LIST] "why do the monsters get to go before us, they were totally fooled?" [LIST] [*]answer 1: were they? narratively, the fast acting monsters may have had "suspicions" that allowed them to keep their guard up while still not triggering a move into combat [*]answer 2: tough beans. some monsters simply react faster than you do, some of the time. [*]answer 3: but look at all the actions they need to spend (Assuming thinking monsters) to get [I]out[/I] of this disadvantageous position. likely needing to spend an action to step out of flank and Opportunity attack. maybe spend another action to move to a tactically superior position. you are looking at between 33-66% of this first responder's turn "burned up" in trying to mitigate the disastrous starting position as a result of this ambush. [/LIST] its a phenomenal advantage in pf2 if you can "cost" your opponent actions by forcing them to react while "saving" yourself actions by not needing to move into position simply by starting combat where you optimally want to start things. Cheers, J. [/QUOTE]
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Advice for a 5E DM moving to PF2E
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