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General Tabletop Discussion
*Dungeons & Dragons
Advice for a 6th lvl Newbie!
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<blockquote data-quote="dazm" data-source="post: 162507" data-attributes="member: 4310"><p><strong>Feedback</strong></p><p></p><p>Well first of all thanks for the input. I was amazed at the speed of some of the responses.</p><p></p><p>I have decided to go for the feats Quick Draw and Improved Disarm.</p><p>I am going to return to using a reach weapon (hopefully get some use out of the combat reflexes feat <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin    :D"  data-smilie="8"data-shortname=":D" /> ). So its Quick Draw for that me thinks.</p><p></p><p>Sunder may well have worked better than disarm, but could you imagine the horror at potentially destroying a cool magic weapon!</p><p></p><p>Iron Will, now I really considered this feat. However, knowing me as I do I would have resented it from the start. The feat would simply have been absorbed into the character sheet and forgotten. I would much rather have a more tangible feat that makes a more obvious difference.</p><p></p><p>Expertise is going to be a hard feat to choose, having to increase INT at 8th lvl instead of the more obviously beneficial CON would be hard! I wouldn't even benefit from extra skill points. </p><p>But! I do like the feat so it may be a necessary sacrifice <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p>Once again thanks for the advice, I may be around again at 12th lvl asking again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /> thx</p><p></p><p>dazm</p></blockquote><p></p>
[QUOTE="dazm, post: 162507, member: 4310"] [b]Feedback[/b] Well first of all thanks for the input. I was amazed at the speed of some of the responses. I have decided to go for the feats Quick Draw and Improved Disarm. I am going to return to using a reach weapon (hopefully get some use out of the combat reflexes feat :D ). So its Quick Draw for that me thinks. Sunder may well have worked better than disarm, but could you imagine the horror at potentially destroying a cool magic weapon! Iron Will, now I really considered this feat. However, knowing me as I do I would have resented it from the start. The feat would simply have been absorbed into the character sheet and forgotten. I would much rather have a more tangible feat that makes a more obvious difference. Expertise is going to be a hard feat to choose, having to increase INT at 8th lvl instead of the more obviously beneficial CON would be hard! I wouldn't even benefit from extra skill points. But! I do like the feat so it may be a necessary sacrifice :) Once again thanks for the advice, I may be around again at 12th lvl asking again ;) thx dazm [/QUOTE]
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