Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Advice for Boosting a FLGS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 5609768" data-attributes="member: 19675"><p>One thing Lone Star Comics did for many, many years was have a discount card program. The cards were standard business cards (with all the store contact info) but had 10 little boxes along the sides and 10 lines on the back. Make a purchase of $25+, a hole gets punched in the box, and on the back, a date and initial of a store employee.</p><p></p><p>Punch all the boxes, get a % discount on your next purchase. It was very effective.</p><p></p><p>It worked because- as anyone who has studied business can tell you- coupon programs tend to drive repeat business, and will even get people in the store buying without qualifying for the discount.</p><p></p><p></p><p></p><p></p><p>As pointed out- repeadedly- in the recent <a href="http://www.enworld.org/forum/general-rpg-discussion/307747-would-you-pay-play.html" target="_blank">Would You Pay to Play</a> thread- the truth of that depends greatly upon the local gaming community (do they have someplace to game for free already? Do they tend to make other purchases in the store?), city ordinances (esp. health codes & zoning), the store's lease agreement, the advertising budget and the store's overall profit margins.</p><p></p><p>Gaming space has to be a moneymaker. If it doesn't help revenues, it's a drag on your bottom line.</p><p></p><p>The best way to find out is to figure out the legal issues <em>first</em>, then do a quick survey of your customers.</p><p></p><p>And after a decision has been made as to how the gaming space is (or is not) paying for itself, <em>monitor the results</em>. What may seem like an economic drag may turn into a sales driver- or vice versa- and that is something that needs to be noticed.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5609768, member: 19675"] One thing Lone Star Comics did for many, many years was have a discount card program. The cards were standard business cards (with all the store contact info) but had 10 little boxes along the sides and 10 lines on the back. Make a purchase of $25+, a hole gets punched in the box, and on the back, a date and initial of a store employee. Punch all the boxes, get a % discount on your next purchase. It was very effective. It worked because- as anyone who has studied business can tell you- coupon programs tend to drive repeat business, and will even get people in the store buying without qualifying for the discount. As pointed out- repeadedly- in the recent [URL="http://www.enworld.org/forum/general-rpg-discussion/307747-would-you-pay-play.html"]Would You Pay to Play[/URL] thread- the truth of that depends greatly upon the local gaming community (do they have someplace to game for free already? Do they tend to make other purchases in the store?), city ordinances (esp. health codes & zoning), the store's lease agreement, the advertising budget and the store's overall profit margins. Gaming space has to be a moneymaker. If it doesn't help revenues, it's a drag on your bottom line. The best way to find out is to figure out the legal issues [I]first[/I], then do a quick survey of your customers. And after a decision has been made as to how the gaming space is (or is not) paying for itself, [I]monitor the results[/I]. What may seem like an economic drag may turn into a sales driver- or vice versa- and that is something that needs to be noticed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Advice for Boosting a FLGS
Top