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Advice for Caves of Chaos/B2
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<blockquote data-quote="ccs" data-source="post: 7276961" data-attributes="member: 6803664"><p>1) In your game, why are all those monster tribes living {relatively} peacefully right next to each other? Answer that & you've got yourself a plot.</p><p>2) There's all kinds of NPCs scattered throughout the caves in the form of prisoners. Add details to them. And there's even more NPCs back in the Keep.</p><p>3) On leveling - there's enough monsters/treasure/magic items to lv up a few times.</p><p>4) Whatever you decide is your plot should suggest an "ending". Otherwise all you've got is a slog to kill every last monster hiding in the nooks & crannies.</p><p></p><p>Ex: </p><p>The last time I ran this I had the Temple of Evil be a remnant of one of the Elemental Evil cults from ToEE. After the 1e Temple fell some of the priests retreated here, set up shop, & over time started secretly drawing in monster tribes.</p><p></p><p>The PCs were a guard patrol nearing the end of their compulsory military duty, stationed at a small keep along the northern Kings Road. A nice quiet posting at essentially a tax collection station for the local farming communities harvests. Now & then, especially in the fall, they'd have to be alert against a local tribe of forest goblins. But in general, pretty quiet duty.</p><p></p><p>Until a band of brigands began operating in the area. Then they had to do some actual work.... </p><p></p><p>They did, tracking down the bandits, killing most of them & taking a few prisoners. Thus learning about the Caves roughly a days ride north. They went in there thinking it was a simple Wipe-out-a-Bandit-lair raid. They discovered "OMG! There's 7 different monster clans, an assortment of misc monsters, and a branch of the Cult of Elemental Evil."</p><p>The Keep was alerted.</p><p>Word was sent that actual troops were needed.</p><p>And thus began a campaign of guerrilla warfare to weaken the monsters as much as possible while awaiting the actual army.</p><p>And when we reached a point where it seemed that everyone was tiring of these raids? That's when the Kings forces showed up & there was a battle royal.</p><p>Surviving characters got to muster out & chart their own course with the new friends & contacts that they'd made.</p></blockquote><p></p>
[QUOTE="ccs, post: 7276961, member: 6803664"] 1) In your game, why are all those monster tribes living {relatively} peacefully right next to each other? Answer that & you've got yourself a plot. 2) There's all kinds of NPCs scattered throughout the caves in the form of prisoners. Add details to them. And there's even more NPCs back in the Keep. 3) On leveling - there's enough monsters/treasure/magic items to lv up a few times. 4) Whatever you decide is your plot should suggest an "ending". Otherwise all you've got is a slog to kill every last monster hiding in the nooks & crannies. Ex: The last time I ran this I had the Temple of Evil be a remnant of one of the Elemental Evil cults from ToEE. After the 1e Temple fell some of the priests retreated here, set up shop, & over time started secretly drawing in monster tribes. The PCs were a guard patrol nearing the end of their compulsory military duty, stationed at a small keep along the northern Kings Road. A nice quiet posting at essentially a tax collection station for the local farming communities harvests. Now & then, especially in the fall, they'd have to be alert against a local tribe of forest goblins. But in general, pretty quiet duty. Until a band of brigands began operating in the area. Then they had to do some actual work.... They did, tracking down the bandits, killing most of them & taking a few prisoners. Thus learning about the Caves roughly a days ride north. They went in there thinking it was a simple Wipe-out-a-Bandit-lair raid. They discovered "OMG! There's 7 different monster clans, an assortment of misc monsters, and a branch of the Cult of Elemental Evil." The Keep was alerted. Word was sent that actual troops were needed. And thus began a campaign of guerrilla warfare to weaken the monsters as much as possible while awaiting the actual army. And when we reached a point where it seemed that everyone was tiring of these raids? That's when the Kings forces showed up & there was a battle royal. Surviving characters got to muster out & chart their own course with the new friends & contacts that they'd made. [/QUOTE]
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