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Advice for DM with non-magic vs. magic world issues
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<blockquote data-quote="Takhisis" data-source="post: 5161604" data-attributes="member: 89689"><p>I would say that perhaps the best thing to do is find a way for magic to exist among the non magical. Ideas? Simple, actually. Divine magic. Divine magic takes no study and magical knowledge, but rather knowledge of a god and devotion to that same god. It would be very reasonable and completely possible for one of the 'non-magical" folk down below to turn to an evil deity for power and become a skilled cleric in the process. He or she could have got others to follow the same dark god and they could have turned the harsh underworld into a literal monster-infested hell run by a dark cult. That cleric could have twisted much of the world into a sinister kingdom with monstrous solders and COULD be preparing an invasion force to invade said islands and get revenge on the magical folk, or something else villainous like that.</p><p></p><p>If you don't like the idea of a cleric you could have somebody born with magic down there(aka a sorcerer) since it's bound to happen at one point and with the sky people sorting out their own issues, they would not have the time to go down and round up everybody who was born with ingrained magical talent. Thus, such a sorcerer could easy create a vast empire, and if you really wanted to play up the magic vs. mundane theme that sorcerer could be somewhat Yawgmoth-esc and turn the mundane people down their into partly mechanical monstrosities. He/she could have turned an area of the surface into an industrial clockwork hell and could be again planing an invasion of the upper world or some other BBEG appropriate plot.</p></blockquote><p></p>
[QUOTE="Takhisis, post: 5161604, member: 89689"] I would say that perhaps the best thing to do is find a way for magic to exist among the non magical. Ideas? Simple, actually. Divine magic. Divine magic takes no study and magical knowledge, but rather knowledge of a god and devotion to that same god. It would be very reasonable and completely possible for one of the 'non-magical" folk down below to turn to an evil deity for power and become a skilled cleric in the process. He or she could have got others to follow the same dark god and they could have turned the harsh underworld into a literal monster-infested hell run by a dark cult. That cleric could have twisted much of the world into a sinister kingdom with monstrous solders and COULD be preparing an invasion force to invade said islands and get revenge on the magical folk, or something else villainous like that. If you don't like the idea of a cleric you could have somebody born with magic down there(aka a sorcerer) since it's bound to happen at one point and with the sky people sorting out their own issues, they would not have the time to go down and round up everybody who was born with ingrained magical talent. Thus, such a sorcerer could easy create a vast empire, and if you really wanted to play up the magic vs. mundane theme that sorcerer could be somewhat Yawgmoth-esc and turn the mundane people down their into partly mechanical monstrosities. He/she could have turned an area of the surface into an industrial clockwork hell and could be again planing an invasion of the upper world or some other BBEG appropriate plot. [/QUOTE]
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