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General Tabletop Discussion
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Advice for Extending or Expanding on Curse of Strahd
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<blockquote data-quote="Patrick McGill" data-source="post: 7201068" data-attributes="member: 6749334"><p>Howdy!</p><p></p><p>With autumn fast approaching, I'm about to run Curse of Strahd for the second time. The first time I ran it by the book and had a blast, though the PCs didn't explore about a third of the locations because of the Tarokka placements/the PCs being afraid of exploring off the beaten path.</p><p></p><p>This time I want to soup it up a bit. I've been reading through PowerScoreRPG's DMs Guild guide and Sly Flourish's various articles and grabbing as much inspirational art to show players as we play to help set the mood.</p><p></p><p>My question is this: what did you do or change when running Curse of Strahd? Did you make any new locations? Did you pull from older adventures? Did you have any new NPCs or creatures/monsters?</p><p></p><p>My current plan is to map out the Gates of Barovia as an adventure location itself based on the awesome Dark Souls-esque picture in the book, as well as to possibly use the Fanes of Barovia. Also I was thinking about having a skeletal giant come down from one of the mountains half way through the adventure to attack Vallaki at some point.</p><p></p><p>Any other sort of Castle Ravenloft apocrypha or ephemera is welcome as well. A cool piece of art that inspired you, creepy ideas you implemented or wanted to, music, etc all are welcome ideas. </p><p></p><p>Thanks in advance!</p></blockquote><p></p>
[QUOTE="Patrick McGill, post: 7201068, member: 6749334"] Howdy! With autumn fast approaching, I'm about to run Curse of Strahd for the second time. The first time I ran it by the book and had a blast, though the PCs didn't explore about a third of the locations because of the Tarokka placements/the PCs being afraid of exploring off the beaten path. This time I want to soup it up a bit. I've been reading through PowerScoreRPG's DMs Guild guide and Sly Flourish's various articles and grabbing as much inspirational art to show players as we play to help set the mood. My question is this: what did you do or change when running Curse of Strahd? Did you make any new locations? Did you pull from older adventures? Did you have any new NPCs or creatures/monsters? My current plan is to map out the Gates of Barovia as an adventure location itself based on the awesome Dark Souls-esque picture in the book, as well as to possibly use the Fanes of Barovia. Also I was thinking about having a skeletal giant come down from one of the mountains half way through the adventure to attack Vallaki at some point. Any other sort of Castle Ravenloft apocrypha or ephemera is welcome as well. A cool piece of art that inspired you, creepy ideas you implemented or wanted to, music, etc all are welcome ideas. Thanks in advance! [/QUOTE]
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Advice for Extending or Expanding on Curse of Strahd
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