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*Pathfinder & Starfinder
Advice for Fighter please
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<blockquote data-quote="Andras" data-source="post: 5933440" data-attributes="member: 40015"><p>My group switched over to the Pathfinder system entirely for the current group.</p><p></p><p>I decided to play a fighter just to see how it would work in Pathfinder, sword & board no less.</p><p></p><p>Human Fighter 9</p><p>S22 Dx20 Cn16 Int15 Wis16 Cha12</p><p>AC 29</p><p>Fort 11 ref 10 will8</p><p>CMB15 CMD30</p><p></p><p>Power attack</p><p>cleave</p><p>weapon focus (Long sword)</p><p>Combat expertise (retrained from dodge @ 8)</p><p>shield focus</p><p>wpn spec (long sword)</p><p>missile shield</p><p>Outflank (teamwork)</p><p>Improved Init</p><p>Impr Crit (long sword)</p><p>9) Grtr Wpn Focus?</p><p>10?</p><p>11?</p><p>12)GrtrWpn Spec (planned)</p><p>12) retrain?</p><p></p><p>I was thinking about taking Grtr Wpn Focus at 9th, between the BAB, weapon training and GWF @9th it improves my attack bonus by 3 this level, offsetting the Combat expertise penalty.</p><p></p><p>With the +2 long sword I'm doing +22(20wPA)/d8+18 w PA, a couple times recently I've dropped the shield and used the LS w 2 hands doing d8+24. Improved critical really showed it's worth last session, I got multiple crits on rolls of 17 & 18. </p><p></p><p>So far it's been enough to drop our opponents in one or two rounds especially when hasted (I have boots of speed, and there is a caster w it also). </p><p></p><p>I'm not that familiar with PATH's feat chains yet, so Im looking for some advice for feats from 9-11. </p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="Andras, post: 5933440, member: 40015"] My group switched over to the Pathfinder system entirely for the current group. I decided to play a fighter just to see how it would work in Pathfinder, sword & board no less. Human Fighter 9 S22 Dx20 Cn16 Int15 Wis16 Cha12 AC 29 Fort 11 ref 10 will8 CMB15 CMD30 Power attack cleave weapon focus (Long sword) Combat expertise (retrained from dodge @ 8) shield focus wpn spec (long sword) missile shield Outflank (teamwork) Improved Init Impr Crit (long sword) 9) Grtr Wpn Focus? 10? 11? 12)GrtrWpn Spec (planned) 12) retrain? I was thinking about taking Grtr Wpn Focus at 9th, between the BAB, weapon training and GWF @9th it improves my attack bonus by 3 this level, offsetting the Combat expertise penalty. With the +2 long sword I'm doing +22(20wPA)/d8+18 w PA, a couple times recently I've dropped the shield and used the LS w 2 hands doing d8+24. Improved critical really showed it's worth last session, I got multiple crits on rolls of 17 & 18. So far it's been enough to drop our opponents in one or two rounds especially when hasted (I have boots of speed, and there is a caster w it also). I'm not that familiar with PATH's feat chains yet, so Im looking for some advice for feats from 9-11. Thanks [/QUOTE]
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