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Advice for new "story now" GMs
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<blockquote data-quote="pemerton" data-source="post: 9051548" data-attributes="member: 42582"><p>Given that I know from experience that at least two versions of D&D can be played "story now" - AD&D and 4e D&D - I don't think a contrast between D&D and "story now" sheds much light.</p><p></p><p>Most versions of D&D don't do intimate stakes very well, though, at least in my experience, for this reason that I've mentioned a few times:</p><p></p><p>In the example of looking after the farm, <em>How will it be determined who is given this job?</em>,and <em>How will it be determined whether or not they do it properly</em> and <em>How will it being done poorly be brought home to the character?</em></p><p></p><p>The versions of D&D I'm familiar with struggle to provide answers to these questions. I'm happy to be contradicted by others' experience, but I don't think it would be easy to build an engaging skill challenge around these questions. And a fundamental problem in D&D is that, given the way the game handles character development and progression of capabilities, it is likely that <em>whatever</em> has happened to the farm when the PC returns can be set to rights by them with little difficulty. So it turns out not to have really been at stake at all.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9051548, member: 42582"] Given that I know from experience that at least two versions of D&D can be played "story now" - AD&D and 4e D&D - I don't think a contrast between D&D and "story now" sheds much light. Most versions of D&D don't do intimate stakes very well, though, at least in my experience, for this reason that I've mentioned a few times: In the example of looking after the farm, [I]How will it be determined who is given this job?[/I],and [I]How will it be determined whether or not they do it properly[/I] and [I]How will it being done poorly be brought home to the character?[/I] The versions of D&D I'm familiar with struggle to provide answers to these questions. I'm happy to be contradicted by others' experience, but I don't think it would be easy to build an engaging skill challenge around these questions. And a fundamental problem in D&D is that, given the way the game handles character development and progression of capabilities, it is likely that [I]whatever[/I] has happened to the farm when the PC returns can be set to rights by them with little difficulty. So it turns out not to have really been at stake at all. [/QUOTE]
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