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Advice for new "story now" GMs
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<blockquote data-quote="pemerton" data-source="post: 9053379" data-attributes="member: 42582"><p>[USER=29398]@Lanefan[/USER]</p><p></p><p>Tuovinen's point about backstory authority, and my comments about the principles that govern that authority (for a "story now" GM), are about <em>actual processes of play</em>. Whereas the question of who if anyone keeps notes, vs relying on memory, is more of a table convention. It's not part of the process of determining the content of the shared fiction.</p><p></p><p>As for your actual example,</p><p>On its face, this sounds more like an excerpt of play from a GM-plot-heavy game, rather than "story now" play.</p><p></p><p>But if for some reason the table can't remember some element of past fiction, <em>and</em> it matters, they will have to do what any author does - they will have to make it up. This happened to me last week, when <a href="https://www.enworld.org/threads/traveller-actual-play-an-ambiguous-success.698317/" target="_blank">I picked up a Traveller game after a hiatus of close to 3 years</a>. I had notes that I could barely decipher, apparently indicating that two NPCs were present in the scene. The player and I did our best to recall what they were doing there, but had to simply fudge around and gloss over the gaps in our memories.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9053379, member: 42582"] [USER=29398]@Lanefan[/USER] Tuovinen's point about backstory authority, and my comments about the principles that govern that authority (for a "story now" GM), are about [I]actual processes of play[/I]. Whereas the question of who if anyone keeps notes, vs relying on memory, is more of a table convention. It's not part of the process of determining the content of the shared fiction. As for your actual example, On its face, this sounds more like an excerpt of play from a GM-plot-heavy game, rather than "story now" play. But if for some reason the table can't remember some element of past fiction, [I]and[/I] it matters, they will have to do what any author does - they will have to make it up. This happened to me last week, when [url=https://www.enworld.org/threads/traveller-actual-play-an-ambiguous-success.698317/]I picked up a Traveller game after a hiatus of close to 3 years[/url]. I had notes that I could barely decipher, apparently indicating that two NPCs were present in the scene. The player and I did our best to recall what they were doing there, but had to simply fudge around and gloss over the gaps in our memories. [/QUOTE]
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