LordEntrails
Hero
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These are RPG newbies, and I'd really like to get them involved in at least one substantial RP scene to give them a taste for that and playing in character, and at least one scene that leverages the system and mechanics but showcases something different than combat.
I like the idea of two combats - one to get their feet wet and develop a feel for the mechanics and rhythm of it and then a harder one later(/ending) to give them the thrill of overcoming a real challenge.
I just worry about how to fit all that in on a short time budget.
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It's going to be tough timewise. I see the following events/encounters for you.
1) A RP encounter like you want. This could be revealing the plot or mission type of thing. i.e. a meeting with a lord or such where you have to convince them (or vice-versa) to give you the mission. Or, the party has to interrogate a neutral powerful figure to learn the info of where to go (i.e. convince the person to tell them where the goblin hideout is). You will have to be careful on the time allowed for this and be prepared to give them so info they may not think to ask for etc.
2) A quick combat, aim for 2-3 rounds in length. It should give everyone a quick entry to combat. (2 and 3 could easily be switched.)
3) A complex trap (you could think of as a skill puzzle or challenge). They come to a room that has swinging blade, or pressure plate or something that they can detect. So they know they have to then use their skills to figure out how to get through it.
4) The boss fight.