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Advice for playing with a large group
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<blockquote data-quote="Benjamin Olson" data-source="post: 8072089" data-attributes="member: 6988941"><p>One thing to consider is that by time someone's combat turn comes around it has probably been a long while since they got to go, which means it really sucks if they then don't get to do much. So large groups is a good time to be more lenient about letting people attempt wild things, a good time to be more lenient about letting people do things like drink a potion as a bonus action or ignore the only cantrips with bonus action spell rule, and a good time to avoid enemy spells and abilities that involve incapacitating players. Naturally this all means that it is also time to bust out some seriously deadly encounters.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8072089, member: 6988941"] One thing to consider is that by time someone's combat turn comes around it has probably been a long while since they got to go, which means it really sucks if they then don't get to do much. So large groups is a good time to be more lenient about letting people attempt wild things, a good time to be more lenient about letting people do things like drink a potion as a bonus action or ignore the only cantrips with bonus action spell rule, and a good time to avoid enemy spells and abilities that involve incapacitating players. Naturally this all means that it is also time to bust out some seriously deadly encounters. [/QUOTE]
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