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Advice For Running An "Evil" Campaign?
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<blockquote data-quote="TarionzCousin" data-source="post: 5303312" data-attributes="member: 31304"><p>Are you open to running a game where the PC's can do almost anything? Or are you restricted to running modules/adventures/published stuff?</p><p></p><p>If it's the former, you just need to adjust your expectations. When the PC's meet the evil crimelord, they won't want to kill him and wreck his organization; they will want to join him and work their way up toward the top. </p><p></p><p>I have run campaigns with evil players <span style="color: DarkSlateBlue"><span style="font-size: 9px">*cough*[MENTION=23396]Drowbane[/MENTION]*cough*</span></span> and the most important thing IMHO is to be on the same page with the players as to what constitutes "acceptable evil." For example: stabbing the mayor during a private meeting may be okay but what about stealing from fellow PC's? I strongly recommend talking this out before making characters so that there are no horrible surprises later on.</p></blockquote><p></p>
[QUOTE="TarionzCousin, post: 5303312, member: 31304"] Are you open to running a game where the PC's can do almost anything? Or are you restricted to running modules/adventures/published stuff? If it's the former, you just need to adjust your expectations. When the PC's meet the evil crimelord, they won't want to kill him and wreck his organization; they will want to join him and work their way up toward the top. I have run campaigns with evil players [COLOR="DarkSlateBlue"][SIZE="1"]*cough*[MENTION=23396]Drowbane[/MENTION]*cough*[/SIZE][/COLOR] and the most important thing IMHO is to be on the same page with the players as to what constitutes "acceptable evil." For example: stabbing the mayor during a private meeting may be okay but what about stealing from fellow PC's? I strongly recommend talking this out before making characters so that there are no horrible surprises later on. [/QUOTE]
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Advice For Running An "Evil" Campaign?
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