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Advice for running Tomb of Horrors with a twist (+)
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<blockquote data-quote="Charlaquin" data-source="post: 8855267" data-attributes="member: 6779196"><p>Also, RE: Infinite resurrections, I've decided on an alternative. Going with the [USER=13892]@jdrakeh[/USER] 's suggestion of the PCs having been hired by a famous archeologist to clear out the tomb, I'm going to have this character offering a sizable payment for finding Acererak's sarcophagus and clearing a safe route to it, as well as offering to pay above market value for any grave goods the adventurers manage to recover. This character will also arrange for the characters to be raised from the dead or reincarnated if need be, with the cost of casting being deducted from their pay. So, instead of infinite resurrections, it's about 4 resurrections each (fewer if you die in a way that necessitates Reincarnate, such as being annihilated by the green-faced demon), with recovered treasure buying additional resurrections. The challenge will be to clear the dungeon before running out of these functional extra lives. Instead of the "finish your drink to resurrect yourself" rule, players will be encouraged to drink if they fall for a trap. Twice if it kills them. Three times if their death doesn't leave enough intact to cast Raise Dead on. Considering having a hidden rule that you also drink if you get teleported naked to the entrance. Twice if your sex also gets changed.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8855267, member: 6779196"] Also, RE: Infinite resurrections, I've decided on an alternative. Going with the [USER=13892]@jdrakeh[/USER] 's suggestion of the PCs having been hired by a famous archeologist to clear out the tomb, I'm going to have this character offering a sizable payment for finding Acererak's sarcophagus and clearing a safe route to it, as well as offering to pay above market value for any grave goods the adventurers manage to recover. This character will also arrange for the characters to be raised from the dead or reincarnated if need be, with the cost of casting being deducted from their pay. So, instead of infinite resurrections, it's about 4 resurrections each (fewer if you die in a way that necessitates Reincarnate, such as being annihilated by the green-faced demon), with recovered treasure buying additional resurrections. The challenge will be to clear the dungeon before running out of these functional extra lives. Instead of the "finish your drink to resurrect yourself" rule, players will be encouraged to drink if they fall for a trap. Twice if it kills them. Three times if their death doesn't leave enough intact to cast Raise Dead on. Considering having a hidden rule that you also drink if you get teleported naked to the entrance. Twice if your sex also gets changed. [/QUOTE]
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