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Advice for way of the wicked?
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<blockquote data-quote="Drathir" data-source="post: 6253405" data-attributes="member: 87810"><p>Well Twak the vampire stat boost isn't that bad firstly. Just take a look at all those "weaknesses, can't enter a "private dwelling without permission" and there are quite a few places that they have to enter these private dwellings, can't go out in sunlight (although a magic item allows it) garlic and holy symbol aversion and so much more. Also are you talking about the feats in book 5? Because there are five of them for vampire and reserving feats would be just like gaining the template (or a large portion of it) as soon as you would normally get it, I didn't even bother... finding a vampire who's willing to turn you is easy but you need to complete a trial for him and well my party had to spend hero points to figure it out cuz nobody took notes... and I'm a dick. Also there are a fair amount of Paladins in the campaign that can wreck vampires and liches, and i do mean wreck. I'm in book 4 with my group, currently on stand still cuz one guy took the evil contract feat from a book... and then died... so yeah he's making a guy but we had a few other campigns we were playing so thats all good. Anyway one of my players is a Dragon Blood Sorcerer Vampire and while he is definately dangerous whenever a Pally pops up he begins doing everything in his power to avoid and kill it... and since I'm a dick and know paladin's killing it is hard. And our wizard (the guy that just died) was fine with it, hell he only died because he was a crafter and decided to skip a day of pillaging... and as i said I'm a dick (he forgot he had "Hero" points and didn't alter the scene to have the vampire near by when he got ambushed, they were close but not close enough with the -20 perception check for sleep). So it comes down to you really, and ask the party if they're ok with a vamp and or lich. </p><p></p><p>Just be warned the lich's paralyzing touch is extremely dangerous if they have the right stats i mean come on touch attack to <strong><em>PERMANENTLY</em></strong> paralyze an enemy, also technically the fear aura never turns off... but you could probably supress it like you can SR or an illusion, i think they cover these in the books. Ummm i think i covered everything truly important... sorry about the text block. So to sumarize book 4 haven't noticed any problems and truthfully they need the boost for the very last encounter to really have a chance of being completed... mind you either way its one of the most epic fights i have ever looked at and a great place to fail but still 20 levels of plotting scheming etc only to end in failure sucks, its a good suck but TPKs are always unpleasant.</p><p></p><p>So if you have anymore questions or want me to clarify go ahead and I'll take a whack at them, also if you have the planners you can always be nice and say they've already been bitten at level one... and can therefore take the feats from the get go (and with level 9 final feat requirement that's not too much of an issue). Also if you're worried cuz we're only in book four i've done some tests at these levels they don't change much, also if you have a fighter and he dies violently after complaining point out that Grave Knights are the same strength and are generally created from such events our Paladin of tyranny is actually getting a little suicidal since he pointed it out and i told him it was a possibility. ugh i hate it when my brain starts remembering things after i decided i was done... thats what happens when you take the time to proof read and what not i guess.</p></blockquote><p></p>
[QUOTE="Drathir, post: 6253405, member: 87810"] Well Twak the vampire stat boost isn't that bad firstly. Just take a look at all those "weaknesses, can't enter a "private dwelling without permission" and there are quite a few places that they have to enter these private dwellings, can't go out in sunlight (although a magic item allows it) garlic and holy symbol aversion and so much more. Also are you talking about the feats in book 5? Because there are five of them for vampire and reserving feats would be just like gaining the template (or a large portion of it) as soon as you would normally get it, I didn't even bother... finding a vampire who's willing to turn you is easy but you need to complete a trial for him and well my party had to spend hero points to figure it out cuz nobody took notes... and I'm a dick. Also there are a fair amount of Paladins in the campaign that can wreck vampires and liches, and i do mean wreck. I'm in book 4 with my group, currently on stand still cuz one guy took the evil contract feat from a book... and then died... so yeah he's making a guy but we had a few other campigns we were playing so thats all good. Anyway one of my players is a Dragon Blood Sorcerer Vampire and while he is definately dangerous whenever a Pally pops up he begins doing everything in his power to avoid and kill it... and since I'm a dick and know paladin's killing it is hard. And our wizard (the guy that just died) was fine with it, hell he only died because he was a crafter and decided to skip a day of pillaging... and as i said I'm a dick (he forgot he had "Hero" points and didn't alter the scene to have the vampire near by when he got ambushed, they were close but not close enough with the -20 perception check for sleep). So it comes down to you really, and ask the party if they're ok with a vamp and or lich. Just be warned the lich's paralyzing touch is extremely dangerous if they have the right stats i mean come on touch attack to [B][I]PERMANENTLY[/I][/B] paralyze an enemy, also technically the fear aura never turns off... but you could probably supress it like you can SR or an illusion, i think they cover these in the books. Ummm i think i covered everything truly important... sorry about the text block. So to sumarize book 4 haven't noticed any problems and truthfully they need the boost for the very last encounter to really have a chance of being completed... mind you either way its one of the most epic fights i have ever looked at and a great place to fail but still 20 levels of plotting scheming etc only to end in failure sucks, its a good suck but TPKs are always unpleasant. So if you have anymore questions or want me to clarify go ahead and I'll take a whack at them, also if you have the planners you can always be nice and say they've already been bitten at level one... and can therefore take the feats from the get go (and with level 9 final feat requirement that's not too much of an issue). Also if you're worried cuz we're only in book four i've done some tests at these levels they don't change much, also if you have a fighter and he dies violently after complaining point out that Grave Knights are the same strength and are generally created from such events our Paladin of tyranny is actually getting a little suicidal since he pointed it out and i told him it was a possibility. ugh i hate it when my brain starts remembering things after i decided i was done... thats what happens when you take the time to proof read and what not i guess. [/QUOTE]
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