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(advice) how should a newbie DM start DMing?
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<blockquote data-quote="Cyronax" data-source="post: 172325" data-attributes="member: 822"><p>I've found that its good to not plot out a overall storyline. Create a few NPCs who are the powerbrokers of the region. They all have different agendas, and these agendas will eventually be influenced by the actions of the PCs. This gives you some surprises, but also gives you more of a dynamic game vs. a staid story. Let the PCs have a stake and a say in the system. </p><p></p><p>In the case of powergamers and metagamers with no sense of a campaign world, I say set up a few NPCs who have the resources to counteract the usaul mindset of newbie/powergamer players (yes there's a difference, but in the end I've found they often act the same). These NPCs don't have to be uber-powerful, just wealthy. Any aristocrat worth his teeth has a number of low level warrior guards who can pepper a party with arrows, arrest them for destruction of public property, and so on and so on. </p><p></p><p>Players must learn that their PCs are a cut above the rest, yet that doesn't give them a ticket to abuse the system. They have to work with and around the law in such a way as to not get branded as outlaws.</p><p></p><p>A rambled mess, but I've got more,</p><p>C.I.D.</p></blockquote><p></p>
[QUOTE="Cyronax, post: 172325, member: 822"] I've found that its good to not plot out a overall storyline. Create a few NPCs who are the powerbrokers of the region. They all have different agendas, and these agendas will eventually be influenced by the actions of the PCs. This gives you some surprises, but also gives you more of a dynamic game vs. a staid story. Let the PCs have a stake and a say in the system. In the case of powergamers and metagamers with no sense of a campaign world, I say set up a few NPCs who have the resources to counteract the usaul mindset of newbie/powergamer players (yes there's a difference, but in the end I've found they often act the same). These NPCs don't have to be uber-powerful, just wealthy. Any aristocrat worth his teeth has a number of low level warrior guards who can pepper a party with arrows, arrest them for destruction of public property, and so on and so on. Players must learn that their PCs are a cut above the rest, yet that doesn't give them a ticket to abuse the system. They have to work with and around the law in such a way as to not get branded as outlaws. A rambled mess, but I've got more, C.I.D. [/QUOTE]
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(advice) how should a newbie DM start DMing?
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