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<blockquote data-quote="NewJeffCT" data-source="post: 5509919" data-attributes="member: 10784"><p>Sometimes, you have to give the players the illusion of choice. But, other times, you just give them the choice. </p><p></p><p>There are the seven pieces of the gold dragon's soul (sounds almost like a Horcrux). Let the players find out where they are and which ones to go after first. What happens if they get six, but one is destroyed? What happens if the bad guys find out the PCs are accumulating two, three, four or more of these soul pieces? Will they attempt to destroy the remaining pieces? Send hired assassins, summoned demons, evil dragons (ha!), etc after the players? </p><p></p><p>One thing I did in my old 3.5 campaign, I gave the players a piece of the prophecy. They then wanted to find out more about the prophecy and see if somebody could interpret the lines of it they had heard. So, I told the players that the four leading sages/experts on prophecy were located at A, B, C and D. So I did not have to do too much planning, each sage would tell them pretty much the same thing, but I had a different adventure planned on the journey to each (one was located in a desert city, another in a city bordering a jungle, another across the ocean and the closest was in the heart of a tyrannical city that hated anybody that was not human, of which there were several non human PCs). So, the players had the option of choosing four different adventures, but would end up getting basically the same information in the end, which would lead them to location E. Of course, I didn't tell them that each sage would tell them basically the same thing, either. And, each sage would have a different personality and each adventure to get to see a sage was completely different.</p><p></p><p></p><p>I like your concept overall, though. The immortal vampires ruling over the humans.</p><p></p><p>However, if Kane turns the whole world into vampires - how do they survive? Whose blood will they drink? Maybe Kane does something to allow all vampires to walk around in daylight and make them powerful enough to rule the world in the open? Or, maybe Kane is trying to get the seven soul pieces for himself so he can make himself into a vampiric demi-god so he can rule the world with an iron fist?</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5509919, member: 10784"] Sometimes, you have to give the players the illusion of choice. But, other times, you just give them the choice. There are the seven pieces of the gold dragon's soul (sounds almost like a Horcrux). Let the players find out where they are and which ones to go after first. What happens if they get six, but one is destroyed? What happens if the bad guys find out the PCs are accumulating two, three, four or more of these soul pieces? Will they attempt to destroy the remaining pieces? Send hired assassins, summoned demons, evil dragons (ha!), etc after the players? One thing I did in my old 3.5 campaign, I gave the players a piece of the prophecy. They then wanted to find out more about the prophecy and see if somebody could interpret the lines of it they had heard. So, I told the players that the four leading sages/experts on prophecy were located at A, B, C and D. So I did not have to do too much planning, each sage would tell them pretty much the same thing, but I had a different adventure planned on the journey to each (one was located in a desert city, another in a city bordering a jungle, another across the ocean and the closest was in the heart of a tyrannical city that hated anybody that was not human, of which there were several non human PCs). So, the players had the option of choosing four different adventures, but would end up getting basically the same information in the end, which would lead them to location E. Of course, I didn't tell them that each sage would tell them basically the same thing, either. And, each sage would have a different personality and each adventure to get to see a sage was completely different. I like your concept overall, though. The immortal vampires ruling over the humans. However, if Kane turns the whole world into vampires - how do they survive? Whose blood will they drink? Maybe Kane does something to allow all vampires to walk around in daylight and make them powerful enough to rule the world in the open? Or, maybe Kane is trying to get the seven soul pieces for himself so he can make himself into a vampiric demi-god so he can rule the world with an iron fist? [/QUOTE]
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