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<blockquote data-quote="Lestat De Lioncourt" data-source="post: 5511659" data-attributes="member: 92962"><p>I talked with my friends (the players) and gave them some very general info about the back story and they said they do want to find out what is going on why are people been taken away from their homes and why the kings are at war with each other and never age. I even asked them if they want to be personally involved with the main quest(death of family member although I didn't give them this detail) and they want it to be personal. But other than that I will follow the rest of your advice and try to make it in general more free to chose. As for me being soft and wanting them to succeed, of course I do otherwise why would they play I want them to live and succeed. I don't want them to fail. But if I understand correctly what you mean is me keeping a balance between success and failure and to proceed accordingly depending on the choices they make right? For example if a low level PC decides to charge by himself a group of 10 vampires and 5 undeads he will most likely die and I shouldn't "help" him win. I think there are those DMs that want their players to live and succeed, those that are too hard on them and want their NPCs to succeed and the best kind those who keep a balance between success and failure. I'll try to be the third! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Lestat De Lioncourt, post: 5511659, member: 92962"] I talked with my friends (the players) and gave them some very general info about the back story and they said they do want to find out what is going on why are people been taken away from their homes and why the kings are at war with each other and never age. I even asked them if they want to be personally involved with the main quest(death of family member although I didn't give them this detail) and they want it to be personal. But other than that I will follow the rest of your advice and try to make it in general more free to chose. As for me being soft and wanting them to succeed, of course I do otherwise why would they play I want them to live and succeed. I don't want them to fail. But if I understand correctly what you mean is me keeping a balance between success and failure and to proceed accordingly depending on the choices they make right? For example if a low level PC decides to charge by himself a group of 10 vampires and 5 undeads he will most likely die and I shouldn't "help" him win. I think there are those DMs that want their players to live and succeed, those that are too hard on them and want their NPCs to succeed and the best kind those who keep a balance between success and failure. I'll try to be the third! ;) [/QUOTE]
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